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Error max_map_clipnodes


Anibal

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Hola me pueden ayudar con este error me sale al compilar mi mapa

 

 

Aqui el log

 

hlcsg v3.4 VL34 (Aug 17 2015)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (vluzacn@163.com)

----- BEGIN hlcsg -----

Command line: "C:\Users\Acer\Documents\Acer\zlth nuevo\tools\hlcsg.exe" -nowadtextures -estimate C:\Users\Acer\Desktop\ze_bloodcastle_remake

Arguments: -nowadtextures -estimate C:\Users\Acer\Desktop\ze_bloodcastle_remake -low -wadautodetect

Entering C:\Users\Acer\Desktop\ze_bloodcastle_remake.map

 

Current hlcsg Settings

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 4 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

reset logfile [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ on ] [ off ]

max texture memory [ 33554432 ] [ 33554432 ]

max lighting memory [ 50331648 ] [ 50331648 ]

priority [ Low ] [ Normal ]

 

noclip [ off ] [ off ]

null texture stripping[ on ] [ on ]

clipnode economy mode [ off ] [ off ]

clip hull type [ simple ] [ simple ]

onlyents [ off ] [ off ]

wadtextures [ off ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

wad configuration file[ None ] [ None ]

wad.cfg group name [ None ] [ None ]

nullfile [ None ] [ None ]

nullify trigger [ on ] [ on ]

min surface area [ 0.000 ] [ 0.000 ]

brush union threshold [ 0.000 ] [ 0.000 ]

map scaling [ None ] [ None ]

light name optimize [ on ] [ on ]

convert game_text [ on ] [ on ]

 

Using mapfile wad configuration

Wadfiles not in use by the map will be excluded

Wadinclude list :

[zhlt.wad]

 

CreateBrush:

(15.93 seconds)

CSGBrush:

(8.07 seconds)

 

added 2 additional animating textures.

Including Wadfile: /Program Files (x86)/Steam/steamapps/common/Half-Life/valve/halflife.wad

- Contains 17 used textures, 10.56 percent of map (3116 textures in wad)

Including Wadfile: /Program Files (x86)/Mapping Tools MMapping/Todo Bloodcastle remake/texturas/de_piranesi.wad

- Contains 86 used textures, 53.42 percent of map (160 textures in wad)

Including Wadfile: /Program Files (x86)/Mapping Tools MMapping/Todo Bloodcastle remake/texturas/grid.wad

- Contains 2 used textures, 1.24 percent of map (23 textures in wad)

Including Wadfile: /Program Files (x86)/Mapping Tools MMapping/Todo Bloodcastle remake/texturas/ze_castle.wad

- Contains 52 used textures, 32.30 percent of map (58 textures in wad)

Including Wadfile: /Program Files (x86)/Mapping Tools MMapping/Todo Bloodcastle remake/texturas/zs_anni.wad

- Contains 4 used textures, 2.48 percent of map (53 textures in wad)

 

Wad files required to run the map: (None)

Texture usage is at 4.78 mb (of 32.00 mb MAX)

25.54 seconds elapsed

 

----- END hlcsg -----

 

 

 

hlbsp v3.4 VL34 (Aug 17 2015)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (vluzacn@163.com)

----- BEGIN hlbsp -----

Command line: "C:\Users\Acer\Documents\Acer\zlth nuevo\tools\hlbsp.exe" -maxnodesize 8192.0 -subdivide 512.0 -estimate C:\Users\Acer\Desktop\ze_bloodcastle_remake

Arguments: -maxnodesize 8192.0 -subdivide 512.0 -estimate C:\Users\Acer\Desktop\ze_bloodcastle_remake -low -chart

 

Current hlbsp Settings

Name | Setting | Default

-------------------|-----------|-------------------------

threads [ 4 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ on ] [ off ]

estimate [ on ] [ off ]

max texture memory [ 33554432 ] [ 33554432 ]

priority [ Low ] [ Normal ]

 

noclip [ off ] [ off ]

nofill [ off ] [ off ]

noinsidefill [ off ] [ off ]

noopt [ off ] [ off ]

no clipnode merging [ off ] [ off ]

null tex. stripping [ on ] [ on ]

notjunc [ off ] [ off ]

nobrink [ off ] [ off ]

subdivide size [ 512 ] [ 240 ] (Min 64) (Max 512)

max node size [ 8192 ] [ 1024 ] (Min 64) (Max 65536)

remove hull 2 [ off ] [ off ]

 

 

SolidBSP [hull 0] Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1498,1660,-447)-(1527,1689,-425) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")

500...1000...1500...2000...2500...3000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (56,1700,-396)-(100,1744,-124) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-21,1622,-396)-(22,1665,-124) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-18,1620,-396)-(24,1662,-124) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-73,1603,-396)-(24,1660,-124) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")

3500...4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-718,-1268,-372)-(-687,-1236,-351) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")

9000...9500...9685 (38.13 seconds)

BSP generation successful, writing portal file 'C:\Users\Acer\Desktop\ze_bloodcastle_remake.prt'

SolidBSP [hull 1] 500...1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1510,550,-302)-(1577,560,-234) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1518,524,-302)-(1579,550,-234) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")

1500...2000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1002,637,-244)-(1038,698,-234) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (646,664,-264)-(682,725,-218) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")

2500...3000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (56,1684,-360)-(84,1712,-170) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (11,1645,-360)-(31,1665,-161) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-97,1632,-432)-(-68,1663,-160) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")

3500...4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-168,-1016,-468)-(-140,-980,-376) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")

9000...9500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-650,-984,-287)-(-589,-948,-232) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")

10000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-350,-1295,-468)-(-314,-1268,-376) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-858,-2228,-144)-(-580,-2196,136) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")

10500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-585,-1496,-468)-(-524,-1460,-376) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")

10668 (37.62 seconds)

SolidBSP [hull 2] 500...1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1502,540,-298)-(1595,576,-230) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")

1500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1018,666,-254)-(1054,714,-230) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1018,621,-254)-(1054,668,-230) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")

2000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (630,656,-260)-(666,741,-214) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (629,648,-260)-(666,661,-214) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")

2500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (31,1628,-364)-(56,1665,-192) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (31,1613,-348)-(46,1628,-192) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")

3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-148,-1032,-464)-(-124,-996,-372) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")

8000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-650,-1000,-283)-(-586,-988,-228) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")

8500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-522,-2244,-308)-(-394,-2180,12) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-842,-2244,-148)-(-596,-2180,-52) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")

9000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-522,-1526,-464)-(-508,-1476,-372) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")

9430 (30.06 seconds)

SolidBSP [hull 3] Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1836,1558,-436)-(1856,1564,-436) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1882,1500,-436)-(1902,1506,-436) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")

500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1586,1826,-436)-(1606,1832,-436) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")

1000...1500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1002,637,-257)-(1038,698,-216) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")

2000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (646,664,-246)-(682,725,-200) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")

2500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-156,2706,-370)-(-150,2711,-334) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")

3000...3500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (15,1629,-378)-(31,1661,-206) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (11,1661,-378)-(15,1665,-190) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")

4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...9000...9500...10000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-650,-984,-269)-(-589,-948,-214) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")

10500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-356,-1300,-432)-(-346,-1284,-380) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")

Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-858,-2228,-162)-(-580,-2196,154) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")

11000...11160 (38.34 seconds)

Error: Exceeded MAX_MAP_CLIPNODES

Description: The map has a problem which must be fixed

Howto Fix: Check the file Common Half-Life mapping problems & compile errors - Zoner's Half-Life Tools reference (ZHLT) for a detailed explanation of this problem

 

 

----- END hlbsp -----

 

 

 

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Para solucionar el error max_map_clipnodes hace lo siguiente

 

En el Batch Compiler agregale este parámetro en CSG.

 

Adicional parameters: -cliptype smallest


firma_mm8.png

firma_mm8.png.4d7dda6fbf2d35be567b9f16ce51ce92.png

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Tengo que admitir que cuando vi la respuesta me alegre, pensé que porfin iba a poder arreglar el error hasta que ..

hlcsg v3.4 VL34 (Aug 17 2015)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
-----  BEGIN  hlcsg -----
Command line: "C:\Users\Acer\Documents\Acer\zlth nuevo\tools\hlcsg.exe" -nowadtextures -cliptype Smallest -estimate C:\Users\Acer\Desktop\ze_bloodcastle_remake 
Arguments: -nowadtextures -cliptype Smallest -estimate C:\Users\Acer\Desktop\ze_bloodcastle_remake -low -wadautodetect 
Entering C:\Users\Acer\Desktop\ze_bloodcastle_remake.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       4 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
reset logfile         [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [      on ] [     off ]
max texture memory    [ 33554432 ] [ 33554432 ]
max lighting memory   [ 50331648 ] [ 50331648 ]
priority              [     Low ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [     off ] [     off ]
clip hull type        [ smallest ] [  simple ]
onlyents              [     off ] [     off ]
wadtextures           [     off ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
wad configuration file[    None ] [    None ]
wad.cfg group name    [    None ] [    None ]
nullfile              [    None ] [    None ]
nullify trigger       [      on ] [      on ]
min surface area      [   0.000 ] [   0.000 ]
brush union threshold [   0.000 ] [   0.000 ]
map scaling           [    None ] [    None ]
light name optimize   [      on ] [      on ]
convert game_text     [      on ] [      on ]

Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]

CreateBrush:
(9.74 seconds)
CSGBrush:
(6.95 seconds)

added 2 additional animating textures.
Including Wadfile: /Program Files (x86)/Steam/steamapps/common/Half-Life/valve/halflife.wad
- Contains 17 used textures, 10.56 percent of map (3116 textures in wad)
Including Wadfile: /Program Files (x86)/Mapping Tools MMapping/Todo Bloodcastle remake/texturas/de_piranesi.wad
- Contains 86 used textures, 53.42 percent of map (160 textures in wad)
Including Wadfile: /Program Files (x86)/Mapping Tools MMapping/Todo Bloodcastle remake/texturas/grid.wad
- Contains 2 used textures, 1.24 percent of map (23 textures in wad)
Including Wadfile: /Program Files (x86)/Mapping Tools MMapping/Todo Bloodcastle remake/texturas/ze_castle.wad
- Contains 52 used textures, 32.30 percent of map (58 textures in wad)
Including Wadfile: /Program Files (x86)/Mapping Tools MMapping/Todo Bloodcastle remake/texturas/zs_anni.wad
- Contains 4 used textures, 2.48 percent of map (53 textures in wad)

Wad files required to run the map: (None)
Texture usage is at 4.78 mb (of 32.00 mb MAX)
18.19 seconds elapsed

-----   END   hlcsg -----



hlbsp v3.4 VL34 (Aug 17 2015)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
-----  BEGIN  hlbsp -----
Command line: "C:\Users\Acer\Documents\Acer\zlth nuevo\tools\hlbsp.exe" -maxnodesize 8192.0 -estimate C:\Users\Acer\Desktop\ze_bloodcastle_remake 
Arguments: -maxnodesize 8192.0 -estimate C:\Users\Acer\Desktop\ze_bloodcastle_remake -low -chart 

Current hlbsp Settings
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads             [       4 ] [  Varies ]
verbose             [     off ] [     off ]
log                 [      on ] [      on ]
developer           [       0 ] [       0 ]
chart               [      on ] [     off ]
estimate            [      on ] [     off ]
max texture memory  [ 33554432 ] [ 33554432 ]
priority            [     Low ] [  Normal ]

noclip              [     off ] [     off ]
nofill              [     off ] [     off ]
noinsidefill        [     off ] [     off ]
noopt               [     off ] [     off ]
no clipnode merging [     off ] [     off ]
null tex. stripping [      on ] [      on ]
notjunc             [     off ] [     off ]
nobrink             [     off ] [     off ]
subdivide size      [     240 ] [     240 ] (Min 64) (Max 512)
max node size       [    8192 ] [    1024 ] (Min 64) (Max 65536)
remove hull 2       [     off ] [     off ]


SolidBSP [hull 0] 500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1239,1276,122)-(1290,1334,151) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-974,-1652,204)-(-943,-1620,225) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
9000...9500...9714 (33.69 seconds)
BSP generation successful, writing portal file 'C:\Users\Acer\Desktop\ze_bloodcastle_remake.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...9000...9500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-1163,-1667,429)-(-982,-1608,524) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
10000...10500...10694 (26.92 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...4000...4500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-1652,113,-6)-(-1592,188,26) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")
5000...5500...6000...6500...7000...7500...8000...8500...9000...9373 (20.31 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-353,1248,142)-(-267,1340,370) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...9000...9500...10000...10500...11000...11218 (31.74 seconds)
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-376,668,462)-(-372,732,498) in hull 0 of model 58 (entity: classname "func_wall", origin "", targetname "")
Error: Exceeded MAX_MAP_CLIPNODES
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem


-----   END   hlbsp -----



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Puede ser que no hayas agregado bien el comando que te dije? Porque en el log no aparece que lo hayas puesto.


firma_mm8.png

firma_mm8.png.4d7dda6fbf2d35be567b9f16ce51ce92.png

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----- BEGIN hlcsg -----

Command line: "C:\Users\Acer\Documents\Acer\zlth nuevo\tools\hlcsg.exe" -nowadtextures -cliptype Smallest -estimate C:\Users\Acer\Desktop\ze_bloodcastle_remake

Arguments: -nowadtextures -cliptype Smallest -estimate C:\Users\Acer\Desktop\ze_bloodcastle_remake -low -wadautodetect

Entering C:\Users\Acer\Desktop\ze_bloodcastle_remake.map

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