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Duda con una puerta xDD


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Selecciona el sólido, apretas "ctrl+t" y lo convertís en func_wall, después en la parte que dice "Render Mode" seleccionas "Solid - No light" o "Texture - some light".

No me acuerdo bien cual de esas 2 era, pero proba con esas 2 y fíjate si te funciona.

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