chaosmedia90
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Mensajes publicados por chaosmedia90
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Description: A request map
Map title: cs_globalstrike
Type: Cs_
Slots: 20 TT - 20 CT
Size: Mediano
Link: http://gamebanana.com/maps/194287
Images and comments:
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Puntito ;4989']Very good applied textures' date=' good!
I'm interested in textures if you can haha'[/quote']
Sure, tell me where to upload .
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Description: Just a request texture remake
Map title: de_inferno_snow
Type: de_
Slots: 20 TT - 20 CT
Size: Grande
Link: http://gamebanana.com/maps/193285
Images and comments:
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Thank you mates , nice to see you guys again.
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Description: Map request by a community.
Map title: fy_alphacs
Type: Fy_
Slots: 20 TT - 20 CT
Size: Mediano
Link: http://gamebanana.com/maps/191657
Images and comments:
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Puntito ;3446']the textures are too porn
like & downloading wad '
Thanks, good "joke" )
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ze_kalt_xmas
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Description: Map made for fun.
Map title: dm_azteca
Type: Dm_
Slots: 20 TT - 20 CT
Size: Grande
Link: http://cs.gamebanana.com/maps/187600
Images and comments:
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Description: After ka_hell
Map title: ka_hell2
Type: Ka_
Slots: 20 TT - 20 CT
Size: Grande
Link: http://cs.gamebanana.com/maps/187443
Images and comments:
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Description: Map made for aztec fans
Map title: awp_azteca
Type: Awp_
Slots: 20 TT - 20 CT
Size: Grande
Link: http://cs.gamebanana.com/maps/187385
Images and comments:
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Description: Map made for a community
Map title: awp_gamesis
Type: Awp_
Slots: 20 TT - 20 CT
Size: Grande
Link: http://cs.gamebanana.com/maps/187366
Images and comments:
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aim_gamesis
en Aim
Description: Map made for a community
Map title: aim_gamesis
Type: Aim_
Slots: 20 TT - 20 CT
Size: Grande
Link: http://cs.gamebanana.com/maps/187347
Images and comments:
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Description: My new deathrun map
Map title: deathrun_alphawar
Type: Deathrun_
Slots: 20 TT - 20 CT
Size: Grande
Link: http://cs.gamebanana.com/maps/187521
Images and comments:
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Description: A request map
Map title: cs_assault_gamesis
Type: Cs_
Slots: 20 TT - 20 CT
Size: Grande
Link: http://cs.gamebanana.com/maps/187339
Images and comments:
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Description: A request map
Map title: fy_gamesis
Type: Fy_
Slots: 20 TT - 20 CT
Size: Mediano
Link: http://cs.gamebanana.com/maps/187346
Images and comments:
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Description: A map request
Map title: fy_killer
Type: Fy_
Slots: 20 TT - 20 CT
Size: Mediano
Link: http://cs.gamebanana.com/maps/187869
Images and comments:
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Description: A request by someone
Map title: fy_madross
Type: Fy_
Slots: 20 TT - 20 CT
Size: Mediano
Link: http://cs.gamebanana.com/maps/188128
Images and comments:
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i will participate
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» Author: chaosmedia90 aka Chaos
» Details: Map with winter textures http://cs.gamebanana.com/maps/184292
» Date: 14-01-2015
» Map tip: Bomb Defuse / de_
» Game : Counter Strike 1.6
» Slots: 32 +
» Download: GameBanana
» Images:
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» Author: chaosmedia90 aka Chaos
» Details: Map will be subbmited and with classic textures + modified version for Deathmatch servers.
» Date: 13-01-2015
» Map tip: Bomb Defuse / de_
» Game : Counter Strike 1.6
» Slots: 32 +
» Download: GameBanana
» Images:
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» Autor: chaosmedia90 aka Chaos
» Data finalizarii: 10-01-2015
» Harta tip: jailbreak / jb_ / jail_
» Harta tip game : Counter Strike 1.6
» Locuri: 32 T / 10 CT
» Download: GameBanana
» Imagini:
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A looped sound will repeat endlessly without any gap between its end and start. It is up to the sound artist to ensure that the end and start of the file match up however, or there will be a "pop" as the waveform jumps from one shape to another.
Source detects looped sounds ONLY through cue points embedded in the file. This is a WAV-only feature, so MP3s cannot be looped. MS-ADPCM compressed WAVs can be looped, but due to the compression there will be a pop when the sound restarts.
These free programs can add cue points to a WAV:
GoldWave
Cue location
Your cues do not have to be at the start and end of the file. If you place them in the middle Source will start playing the sound normally, then when it reaches the end cue will loop back to the start cue. From then on only what's between the cues will play.
This can be used to give a sound a "winding up" effect that only plays once (e.g. a motor starting).
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Ok, man i will do it
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You can run this at 2x speed, go to http://www.youtube.com/html5 and obtain html5 player or copy this link
Download .rmf http://www35.zippyshare.com/v/72406351/file.html
In this tutorial you will learn how to:
-how to add a model
-how to use vertex
-how to build
-how to make rain
-how to add light_environment
-how to add func_buyzone
-how to use a {blue texture with func_wall
-how to compile the map
-how to add default custom sky
-how to add Counter and Terro
cs_globalstrike [Mapa del mes]
en Hostage Rescue
Publicado