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Mostrando resultados para las etiquetas 'counter-st.wad'.
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Antes cree algunos mapas con el vhe y nunca me paso este error, cuando los copilo: con vhe o batch compiler (poniendo la opcion de que se junten los wad en el bsp tambien) me aparece este error, me lo copila pero al entrarlo me carga a la mitad y dice: "WARING: couldn't open counter-st.wad" Yo siempre cree los mapas de una manera solo que ahora me aparece eso. Yo no elegi ese wad, nisiquiera lo tengo. Aqui el Log: ** Executing... ** Command: Change Directory ** Parameters: "C:\Archivos de programa\Counter-Strike 1.6" ** Executing... ** Command: C:\DOCUME~1\X\ESCRIT~1\Cs\Mapas\TODOLO~1\zhlt253\hlcsg.exe ** Parameters: "c:\documents and settings\x\escritorio\cs\prueva" hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\DOCUME~1\X\ESCRIT~1\Cs\Mapas\TODOLO~1\zhlt253\hlcsg.exe "c:\documents and settings\x\escritorio\cs\prueva" -= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Wadinclude list : [zhlt.wad] entering c:\documents and settings\x\escritorio\cs\prueva.map CreateBrush: 50%... (0.00 seconds) SetModelCenters: (0.00 seconds) Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\cs_havana.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\as_tundra.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\chateau.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\cs_747.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\cs_assault.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\cs_bdog.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\cs_cbble.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\cs_dust.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\de_piranesi.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\cs_office.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\de_airstrip.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\de_aztec.wad Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\archivos de programa\counter-strike 1.6\cstrike\de_aztec.wad] Texture[1015:SPECIAL_THANKS] Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\archivos de programa\counter-strike 1.6\cstrike\de_aztec.wad] Texture[1016:THANKS] Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\de_vertigo.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\de_storm.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\de_vegas.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\prodigy.wad Using WAD File: \archivos de programa\counter-strike 1.6\cstrike\torntextures.wad Warning: ::: Larger than expected texture (240172 bytes) Wad:wad[\archivos de programa\counter-strike 1.6\cstrike\torntextures.wad] Texture[1253:TK_STONEWALLHI] Warning: ::: Larger than expected texture (306812 bytes) Wad:wad[\archivos de programa\counter-strike 1.6\cstrike\torntextures.wad] Texture[1292:TK_CLAYROOF] Warning: ::: Larger than expected texture (272812 bytes) Wad:wad[\archivos de programa\counter-strike 1.6\cstrike\torntextures.wad] Texture[1320:{TK_PLANTLG] Warning: ::: Larger than expected texture (327212 bytes) Wad:wad[\archivos de programa\counter-strike 1.6\cstrike\torntextures.wad] Texture[1322:{TK_PLANTSM] Warning: ::: Larger than expected texture (235412 bytes) Wad:wad[\archivos de programa\counter-strike 1.6\cstrike\torntextures.wad] Texture[1374:TK_TORNMAP] Using WAD File: \archivos de programa\counter-strike 1.6\valve\halflife.wad Using WAD File: \archivos de programa\counter-strike 1.6\valve\liquids.wad Using WAD File: \archivos de programa\counter-strike 1.6\valve\xeno.wad Texture usage is at 0.02 mb (of 4.00 mb MAX) 0.03 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: C:\DOCUME~1\X\ESCRIT~1\Cs\Mapas\TODOLO~1\zhlt253\hlbsp.exe ** Parameters: "c:\documents and settings\x\escritorio\cs\prueva" hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\DOCUME~1\X\ESCRIT~1\Cs\Mapas\TODOLO~1\zhlt253\hlbsp.exe "c:\documents and settings\x\escritorio\cs\prueva" -= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) Warning: === LEAK in hull 0 === Entity info_player_start @ (-129,-305,-192) Error: A LEAK is a hole in the map, where the inside of it is exposed to the (unwanted) outside region. The entity listed in the error is just a helpful indication of where the beginning of the leak pointfile starts, so the beginning of the line can be quickly found and traced to until reaching the outside. Unless this entity is accidentally on the outside of the map, it probably should not be deleted. Some complex rotating objects entities need their origins outside the map. To deal with these, just enclose the origin brush with a solid world brush Leak pointfile generated ** Executing... ** Command: C:\DOCUME~1\X\ESCRIT~1\Cs\Mapas\TODOLO~1\zhlt253\hlvis.exe ** Parameters: "c:\documents and settings\x\escritorio\cs\prueva" hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\DOCUME~1\X\ESCRIT~1\Cs\Mapas\TODOLO~1\zhlt253\hlvis.exe "c:\documents and settings\x\escritorio\cs\prueva" >> There was a problem compiling the map. >> Check the file c:\documents and settings\x\escritorio\cs\prueva.log for the cause. ----- END hlvis ----- ** Executing... ** Command: C:\DOCUME~1\X\ESCRIT~1\Cs\Mapas\TODOLO~1\zhlt253\hlrad.exe ** Parameters: "c:\documents and settings\x\escritorio\cs\prueva" hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\DOCUME~1\X\ESCRIT~1\Cs\Mapas\TODOLO~1\zhlt253\hlrad.exe "c:\documents and settings\x\escritorio\cs\prueva" >> There was a problem compiling the map. >> Check the file c:\documents and settings\x\escritorio\cs\prueva.log for the cause. ----- END hlrad ----- ** Executing... ** Command: Copy File ** Parameters: "c:\documents and settings\x\escritorio\cs\prueva.bsp" "C:\Documents and Settings\X\Escritorio\Cs\Valve Hammer Editor2\Valve Hammer Editor\maps\prueva.bsp" ** Executing... ** Command: Copy File ** Parameters: "c:\documents and settings\x\escritorio\cs\prueva.pts" "C:\Documents and Settings\X\Escritorio\Cs\Valve Hammer Editor2\Valve Hammer Editor\maps\prueva.pts" ** Executing... ** Command: C:\ARCHIV~1\COUNTE~1.6\hl.exe ** Parameters: +map "prueva" -dev -console
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- error vhe
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