kame 10 Posted March 15, 2017 Report Share Posted March 15, 2017 Soy principiante aprendiendo a mappear y tengo problema con el 1er mapa que realize... no encuentro el archivo bsp para probar el mapa ya comprimido. me aprencen el .err .map .wic y 1 block de notas Quote Link to comment Share on other sites More sharing options...
FREDDY 660 Posted March 15, 2017 Report Share Posted March 15, 2017 Como te dije en el chat, configuraste el vhe o batch compiler con la ruta donde se va a crear el .bsp? http://www.mundomapping.net/showthread.php/43-Guias-y-Tutoriales Quote Link to comment Share on other sites More sharing options...
kame 10 Posted March 15, 2017 Author Report Share Posted March 15, 2017 Si lo configure para que se guarde en una carpeta, y ahi se me guardaron todas las mencionadas menos ese archivo... Quote Link to comment Share on other sites More sharing options...
FREDDY 660 Posted March 15, 2017 Report Share Posted March 15, 2017 Mostra lo que dice el .log Quote Link to comment Share on other sites More sharing options...
kame 10 Posted March 15, 2017 Author Report Share Posted March 15, 2017 Ese sera? disculpa, recien estoy empezando y me cuesta bastantate hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\Mappeo\ZHLT25~1\hlcsg.exe C:\Users\kame\Desktop\mapas\tutorial -= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Wadinclude list : [zhlt.wad] entering C:\Users\kame\Desktop\mapas\tutorial.map Error: Entity 0, Brush 0: mixed face contents Texture -1SILO2_COR2 and !BWATER1 Error: mixed face contents Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem ----- END hlcsg ----- hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\Mappeo\ZHLT25~1\hlbsp.exe C:\Users\kame\Desktop\mapas\tutorial >> There was a problem compiling the map. >> Check the file C:\Users\kame\Desktop\mapas\tutorial.log for the cause. ----- END hlbsp ----- hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\Mappeo\ZHLT25~1\hlrad.exe -extra C:\Users\kame\Desktop\mapas\tutorial >> There was a problem compiling the map. >> Check the file C:\Users\kame\Desktop\mapas\tutorial.log for the cause. ----- END hlrad ----- Quote Link to comment Share on other sites More sharing options...
FREDDY 660 Posted March 15, 2017 Report Share Posted March 15, 2017 (edited) Ese sera? disculpa, recien estoy empezando y me cuesta bastantate hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\Mappeo\ZHLT25~1\hlcsg.exe C:\Users\kame\Desktop\mapas\tutorial -= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Wadinclude list : [zhlt.wad] entering C:\Users\kame\Desktop\mapas\tutorial.map Error: Entity 0, Brush 0: mixed face contents Texture -1SILO2_COR2 and !BWATER1 Error: mixed face contents Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem ----- END hlcsg ----- hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\Mappeo\ZHLT25~1\hlbsp.exe C:\Users\kame\Desktop\mapas\tutorial >> There was a problem compiling the map. >> Check the file C:\Users\kame\Desktop\mapas\tutorial.log for the cause. ----- END hlbsp ----- hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\Mappeo\ZHLT25~1\hlrad.exe -extra C:\Users\kame\Desktop\mapas\tutorial >> There was a problem compiling the map. >> Check the file C:\Users\kame\Desktop\mapas\tutorial.log for the cause. ----- END hlrad ----- Tu problema puede ser porque mezclaste texturas que no debÃas, como la textura origin con la textura clip y asÃ. (fuente > Common Half-Life mapping problems & compile errors - Zoner's Half-Life Tools reference (ZHLT)). La solución para eso es arreglar esos sólidos con las texturas mezcladas. Para un breve resumen por si no sabes, las texturas especiales no pueden ser mezcladas, ejem: textura origin, clip, sky, skip, hint, etc. Esas texturas tienen que estar en un sólido solo. Y posiblemente sin tocar el exterior del mapa. Edited March 15, 2017 by FREDDY Quote Link to comment Share on other sites More sharing options...
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