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[Problema] Texturas (SOLUCIONADO)


Manuz

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Holas, bueno tengo un problema con unas texturas que agregé al Vhe... si alguno me puede ayudar... aca les dejo el .log

 

 

** Executing...

** Command: Change Directory

** Parameters: C:\Archivos de programa\Valve

 

 

** Executing...

** Command: Copy File

** Parameters: "C:\Archivos de programa\Valve\cstrike\deathrun_flashed.map" "C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed.map"

 

 

** Executing...

** Command: C:\DOCUME~1\Martin\ESCRIT~1\MAPPING\SUPERH~1\SHLT\HLCSG.exe

** Parameters: "C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed"

 

hlcsg 3.6 x86 (32b) SSE2 ON (May 2 2009)

Super Half-Life Compilation Tools -- Custom Build.

Based on code modifications by Sean 'Zoner' Cavanaugh.

Based on Valve's version, modified with permission.

Raising of limits and improved format done by Silencer.

PHLT_Copy_Brush entity implemented by Protector.

Submit detailed bug reports to amckern@yahoo.com.

----- BEGIN hlcsg -----

 

Command line: C:\DOCUME~1\Martin\ESCRIT~1\MAPPING\SUPERH~1\SHLT\HLCSG.exe "C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed"

Entering C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed.map

Error: Missing '[' in texturedef (U)

Description: The map has a problem which must be fixed.

Howto Fix: Check the files http://www.zhlt.info/common-mapping-problems.html

and http://www.slackiller.com/tommy14/errors.htm for a detailed

explanation of this problem.

Info: È))

 

 

----- END hlcsg -----

 

 

 

 

** Executing...

** Command: C:\DOCUME~1\Martin\ESCRIT~1\MAPPING\SUPERH~1\SHLT\HLBSP.exe

** Parameters: "C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed"

 

hlbsp 3.6 x86 (32b) SSE2 ON (May 2 2009)

Super Half-Life Compilation Tools -- Custom Build.

Based on code modifications by Sean 'Zoner' Cavanaugh.

Based on Valve's version, modified with permission.

Raising of limits and improved format done by Silencer.

PHLT_Copy_Brush entity implemented by Protector.

Submit detailed bug reports to amckern@yahoo.com.

----- BEGIN hlbsp -----

 

Command line: C:\DOCUME~1\Martin\ESCRIT~1\MAPPING\SUPERH~1\SHLT\HLBSP.exe "C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed"

>> There was a problem compiling the map.

>> Check the file C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed.log for the cause.

 

----- END hlbsp -----

 

 

 

 

** Executing...

** Command: C:\DOCUME~1\Martin\ESCRIT~1\MAPPING\SUPERH~1\SHLT\HLVIS.exe

** Parameters: "C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed"

 

hlvis 3.6 x86 (32b) SSE2 ON (May 2 2009)

Super Half-Life Compilation Tools -- Custom Build.

Based on code modifications by Sean 'Zoner' Cavanaugh.

Based on Valve's version, modified with permission.

Raising of limits and improved format done by Silencer.

PHLT_Copy_Brush entity implemented by Protector.

Submit detailed bug reports to amckern@yahoo.com.

----- BEGIN hlvis -----

 

Command line: C:\DOCUME~1\Martin\ESCRIT~1\MAPPING\SUPERH~1\SHLT\HLVIS.exe "C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed"

>> There was a problem compiling the map.

>> Check the file C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed.log for the cause.

 

----- END hlvis -----

 

 

 

 

** Executing...

** Command: C:\DOCUME~1\Martin\ESCRIT~1\MAPPING\SUPERH~1\SHLT\HLRAD.exe

** Parameters: -extra "C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed"

 

hlrad 3.6 x86 (32b) SSE2 ON (May 2 2009)

Super Half-Life Compilation Tools -- Custom Build.

Based on code modifications by Sean 'Zoner' Cavanaugh.

Based on Valve's version, modified with permission.

Raising of limits and improved format done by Silencer.

PHLT_Copy_Brush entity implemented by Protector.

Submit detailed bug reports to amckern@yahoo.com.

----- BEGIN hlrad -----

 

Command line: C:\DOCUME~1\Martin\ESCRIT~1\MAPPING\SUPERH~1\SHLT\HLRAD.exe -extra "C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed"

>> There was a problem compiling the map.

>> Check the file C:\Archivos de programa\Valve\cstrike\maps\deathrun_flashed.log for the cause.

 

----- END hlrad -----

 

Si alguno me puede decir como solucionarlo, cambiando las texturas se soluciona, pero lo ideal seria si podria usar las mismas... desde ya Gracias.

d2ZZy.jpg

 

 

Goon dice:

*tenia uno del cs

*q se taba chapando a una negra africanda en la foto

*y le digo

*de donde sacases a tu novia de un server de zombie plague rampage?

manu dice:

*JAJAJJAJAJAJAJAJAJAJAJAJJAJA

*SOS UN HDP GONI

Goon dice:

*JAJJAJA

*ME SARPO

*ME DELETIO

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sopaquake-1.png

Pasa que swato caja tiene una coneccion clandestina con el verdulero de la esquina viste, y se bajo el OPERA!! EL O P E R A!!! !! EL O P E R A!! QUE NO SABE OPERAR las .PNG!!.

 

 

 

 

Es un foro, no un licuado de bananas, o una ensalada de frutas, como está, está bien.

 

la reputamadre que lo contrapario

 

[Hoy 16:09] Santi: y recibis mas info que mandando cumbia al 2020

[Hoy 16:08] Santi: te paso el cel del poola y el faqqu

[Hoy 16:08] Ezeh: se saben alguna pagina'

[Hoy 16:08] Ezeh: como saber de lo ultimo en cumbia de temas?

barwz.png

By S34Paint :D

 

 

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Ya encontré la solución, era por el nombre de las texturas, si alguno le pasa fijensen por eso :)

d2ZZy.jpg

 

 

Goon dice:

*tenia uno del cs

*q se taba chapando a una negra africanda en la foto

*y le digo

*de donde sacases a tu novia de un server de zombie plague rampage?

manu dice:

*JAJAJJAJAJAJAJAJAJAJAJAJJAJA

*SOS UN HDP GONI

Goon dice:

*JAJJAJA

*ME SARPO

*ME DELETIO

Link to comment
Share on other sites

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