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[AYUDA] Excedeed MAX_PORTALS_ON_LEAF [Solucionado]
tema responde a
XtremerdeXtremeren SolucionadosEra un mapa de BB y era una habitación cilíndrica.. borre toda la habitación y la empecé a hacer denuevo y listo.. lo terminé. -
[AYUDA] Excedeed MAX_PORTALS_ON_LEAF [Solucionado]
tema responde a
XtremerdeXtremeren Solucionadosno hay nada de errores con Alt + p -
hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: "C:\Users\Nico\Desktop\Documentos\Hammer 2.0 1.6\Zhlt\hlcsg.exe"-wadinclude halflife.wad -wadinclude cstrike.wad -wadinclude rober.wad C:\Users\Nico\Desktop\Down\down Entering C:\Users\Nico\Desktop\Down\down.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] [halflife.wad] [cstrike.wad] [rober.wad] 1 brushes (totalling 10 sides) discarded from clipping hulls CreateBrush: (0.27 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.54 seconds) Including Wadfile: \program files\valve\cstrike\cstrike.wad - Contains 0 used textures, 0.00 percent of map (123 textures in wad) Including Wadfile: \program files\valve\valve\halflife.wad - Contains 3 used textures, 60.00 percent of map (3116 textures in wad) Including Wadfile: \program files\valve\cstrike\rober.wad - Warning: Larger than expected texture (348972 bytes): 'CREDITOS1' - Warning: Larger than expected texture (348972 bytes): 'CREDITOS2' - Warning: Larger than expected texture (348972 bytes): 'CREDITOS3' - Warning: Larger than expected texture (348972 bytes): 'CT' - Warning: Larger than expected texture (348972 bytes): 'DEATHRUN' - Warning: Larger than expected texture (348972 bytes): 'FUTBOL' - Warning: Larger than expected texture (348972 bytes): 'KZ' - Warning: Larger than expected texture (348972 bytes): 'PAPEL' - Warning: Larger than expected texture (348972 bytes): 'PIEDRA' - Warning: Larger than expected texture (348972 bytes): 'PIEDRASPAPELTIJ' - Warning: Larger than expected texture (348972 bytes): 'PILETA' - Warning: Larger than expected texture (348972 bytes): 'RING' - Warning: Larger than expected texture (348972 bytes): 'SURF' - Warning: Larger than expected texture (348972 bytes): 'TIJERAS' - Warning: Larger than expected texture (348972 bytes): 'TRAMPOLIN' - Warning: Larger than expected texture (348972 bytes): 'VERDADEROOFALSO' - Warning: Larger than expected texture (348972 bytes): 'VESTIDORES' - Warning: Larger than expected texture (348972 bytes): 'CELDS' - Warning: Larger than expected texture (348972 bytes): 'CARRERAS1' - Warning: Larger than expected texture (348972 bytes): 'CARRERAS2' - Contains 2 used textures, 40.00 percent of map (63 textures in wad) Using Wadfile: \users\nico\desktop\bb bsps\bb_infection2_btm.wad - Contains 0 used textures, 0.00 percent of map (8 textures in wad) Using Wadfile: \users\nico\desktop\bb bsps\bb_lockout_btm.wad - Contains 0 used textures, 0.00 percent of map (21 textures in wad) Texture usage is at 0.19 mb (of 4.00 mb MAX) 1.26 seconds elapsed ----- END hlcsg ----- hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlbsp ----- Command line: "C:\Users\Nico\Desktop\Documentos\Hammer 2.0 1.6\Zhlt\hlbsp.exe"C:\Users\Nico\Desktop\Down\down Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192) SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...6571 (0.34 seconds) BSP generation successful, writing portal file 'C:\Users\Nico\Desktop\Down\down.prt' SolidBSP [hull 1] 500...627 (0.04 seconds) SolidBSP [hull 2] 500...624 (0.05 seconds) SolidBSP [hull 3] 500...627 (0.04 seconds) 2.98 seconds elapsed ----- END hlbsp ----- hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlvis ----- Command line: "C:\Users\Nico\Desktop\Documentos\Hammer 2.0 1.6\Zhlt\hlvis.exe"-fast C:\Users\Nico\Desktop\Down\down 3095 portalleafs 11314 numportals Error: Exceeded MAX_PORTALS_ON_LEAF Description: The map has a problem which must be fixed Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem ----- END hlvis ----- Pd: no le den pelota a los warnings que después se los voy a remover.
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Xtremerreaccionó a un mensaje en un tema: [AYUDA] Exceeded MAX_PATCHES [SOLUCIONADO] -
Muchas gracias a todos.. ahora me manda Bad Surface extends.. voy a ver que onda.. Ya pueden cerrar xd.
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Se que este error es muy bien conocido como el error que se pone una caja para cubrir todo de leaks.. pero he aquí mi problema.. NO PUSE ESA CAJA ¿Algún consejo? ---------------------------------------------------.log----------------------------------------------- hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: "C:\Users\Nico\Desktop\Documentos\Hammer 2.0 1.6\Zhlt\hlcsg.exe"-wadinclude halflife.wad -wadinclude cstrike.wad -wadinclude rober.wad C:\Users\Nico\Desktop\asdasddd\completo2 Entering C:\Users\Nico\Desktop\asdasddd\completo2.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] [halflife.wad] [cstrike.wad] [rober.wad] 3 brushes (totalling 18 sides) discarded from clipping hulls CreateBrush: (6.34 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (2.61 seconds) Including Wadfile: \program files\valve\cstrike\cstrike.wad - Contains 2 used textures, 2.44 percent of map (123 textures in wad) Including Wadfile: \program files\valve\valve\halflife.wad - Contains 50 used textures, 60.98 percent of map (3116 textures in wad) Including Wadfile: \program files\valve\cstrike\rober.wad - Warning: Larger than expected texture (348972 bytes): 'CREDITOS1' - Warning: Larger than expected texture (348972 bytes): 'CREDITOS2' - Warning: Larger than expected texture (348972 bytes): 'CREDITOS3' - Warning: Larger than expected texture (348972 bytes): 'CT' - Warning: Larger than expected texture (348972 bytes): 'DEATHRUN' - Warning: Larger than expected texture (348972 bytes): 'FUTBOL' - Warning: Larger than expected texture (348972 bytes): 'KZ' - Warning: Larger than expected texture (348972 bytes): 'PAPEL' - Warning: Larger than expected texture (348972 bytes): 'PIEDRA' - Warning: Larger than expected texture (348972 bytes): 'PIEDRASPAPELTIJ' - Warning: Larger than expected texture (348972 bytes): 'PILETA' - Warning: Larger than expected texture (348972 bytes): 'RING' - Warning: Larger than expected texture (348972 bytes): 'SURF' - Warning: Larger than expected texture (348972 bytes): 'TIJERAS' - Warning: Larger than expected texture (348972 bytes): 'TRAMPOLIN' - Warning: Larger than expected texture (348972 bytes): 'VERDADEROOFALSO' - Warning: Larger than expected texture (348972 bytes): 'VESTIDORES' - Warning: Larger than expected texture (348972 bytes): 'CELDS' - Warning: Larger than expected texture (348972 bytes): 'CARRERAS1' - Warning: Larger than expected texture (348972 bytes): 'CARRERAS2' - Contains 29 used textures, 35.37 percent of map (63 textures in wad) added 21 additional animating textures. Warning: ::FindTexture() texture NULL not found! Are you sure you included zhlt.wad in your wadpath list? Warning: ::LoadLump() texture NULL not found! Texture usage is at 3.97 mb (of 4.00 mb MAX) 10.34 seconds elapsed ----- END hlcsg ----- hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlbsp ----- Command line: "C:\Users\Nico\Desktop\Documentos\Hammer 2.0 1.6\Zhlt\hlbsp.exe"C:\Users\Nico\Desktop\asdasddd\completo2 Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192) SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...9000...9003 (0.82 seconds) BSP generation successful, writing portal file 'C:\Users\Nico\Desktop\asdasddd\completo2.prt' SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...6884 (0.49 seconds) SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6296 (0.44 seconds) SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7365 (0.53 seconds) 8.73 seconds elapsed ----- END hlbsp ----- hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlvis ----- Command line: "C:\Users\Nico\Desktop\Documentos\Hammer 2.0 1.6\Zhlt\hlvis.exe"-fast C:\Users\Nico\Desktop\asdasddd\completo2 4306 portalleafs 14011 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ] fast vis [ on ] [ off ] full vis [ off ] [ off ] BasePortalVis: (31.59 seconds) average leafs visible: 1186 g_visdatasize:954725 compressed from 2320934 32.19 seconds elapsed ----- END hlvis ----- hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlrad ----- Command line: "C:\Users\Nico\Desktop\Documentos\Hammer 2.0 1.6\Zhlt\hlrad.exe"C:\Users\Nico\Desktop\asdasddd\completo2 -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] bounce dynamic light [ on ] [ on ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] [Reading texlights from 'C:\Users\Nico\Desktop\Documentos\Hammer 2.0 1.6\Zhlt\lights.rad'] [59 texlights parsed from 'C:\Users\Nico\Desktop\Documentos\Hammer 2.0 1.6\Zhlt\lights.rad'] 20283 faces Create Patches : 114542 base patches 0 opaque faces 991299 square feet [142747168.00 square inches] Error: Exceeded MAX_PATCHES Description: The map has a problem which must be fixed Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem ----- END hlrad -----