Jump to content
Al día de 3/3/24 el foro se integró con Mapping-Zone.net, se está llevando el foro a una versión estable, puede encontrarse algunos errores navegando. Mientras, podes logear tu cuenta MZ ×

Buscar en la comunidad

Mostrando resultados para las etiquetas 'failure'.

  • Buscar por etiquetas

    Escribe las etiquetas separadas por comas.
  • Buscar por autor

Tipo de contenido


Foros

  • ZONA GENERAL
    • Noticias MundoMapper.NET
    • Reglas del Foro
    • Sugerencias ó Ideas
    • Bienvenidas y Despedidas
    • Uso del foro
    • Noticias
  • ZONA MAPPING [HALF LIFE/COUNTER-STRIKE 1.6/CS2]
    • Guías y Tutoriales
    • Mapas propios
    • Dudas y problemas
    • Utilidades y Descargas
    • Eventos Mappers
  • ZONA BAR CLUB
    • El Barcito
    • Apoyo Escolar
  • ZONA GAMERS
    • Counter-Strike Global Offensive
    • Otros juegos!
  • ZONA MINECRAFT
    • Minecraft
    • Descargas
  • ZONA DISEÑO GRAFICO
    • Diseño Grafico
    • Recursos y Descargas
    • Tutoriales
    • Eventos Diseño Grafico
  • ZONA TECNOLOGIA
    • Hardware/Software
    • Soporte Tecnico
    • Mi PC
    • Noticias de Informatica
  • ZONA PAPELERA
    • Mantenimiento del Foro
  • ZONA RECURSOS [HALF LIFE/COUNTER-STRIKE 1.6/CSGO]
  • 1er Grupo Topics de 1er Grupo
  • Anti-ZM Topics de Anti-ZM
  • Todos con PCClone! Topics de Todos con PCClone!
  • Yo tambien quiero que baneen a Java/Hardcook (? Topics de Yo tambien quiero que baneen a Java/Hardcook (?
  • Avril Lavigne ♥ Topics de Avril Lavigne ♥
  • Hayley Williams ♥ Topics de Hayley Williams ♥
  • Peace and Love♥ Topics de Peace and Love♥
  • Amigos de santi Topics de Amigos de santi

Categorías

  • Programas mapper
  • Recursos (.wad, Fgd's, .wav)

Categorías

  • ARTÍCULOS, INFORMACIÓN Y CONSEJOS
  • CONFIGURACIONES Y USO DE PROGRAMAS EXTERNOS
  • CREACIONES BÁSICAS
  • CREACIONES AVANZADAS
  • ENTIDADES
  • HERRAMIENTAS, TEXTURAS, MODELS Y SPRITES
  • ILUMINACIÓN Y SONIDO
  • SOLUCIONES
  • TIPO DE MAPA ¿CÓMO CREAR UN MAPA...?

Encontrar resultados en...

Encontrar resultados que contengan...


Fecha creación

  • Inicio

    Fin


Última actualización

  • Inicio

    Fin


Filtrar por número de...

Ingreso

  • Inicio

    Fin


Grupo


Discord


Skype


Steam


Steam ID MZ (no usar)


FaceBook


Website URL


País


Intereses


Mapa de gamebanana

 
O  

Encontrado 1 resultado

  1. Buenas a todos mi problema es al terminar de compilar un mapa de zombie plague me da el siguiente error y no tengo ni idea de porque fue.... hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: C:\Users\mauri\Desktop\Soluccion\hlcsg.exe -nowadtextures -wadautodetect -estimate C:\Users\mauri\Desktop\zm_sursista_new_v5 Entering C:\Users\mauri\Desktop\zm_sursista_new_v5.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadfiles not in use by the map will be excluded Wadinclude list : [zhlt.wad] 1 brushes (totalling 6 sides) discarded from clipping hulls CreateBrush: (0.75 seconds) SetModelCenters: (0.05 seconds) CSGBrush: (1.09 seconds) Warning: Wad file '\documents and settings\trains\escritorio\wad utilizadas\cs_bdog.wad' not found Warning: Wad file '\documents and settings\trains\escritorio\wad utilizadas\cs_cbble.wad' not found Warning: Wad file '\documents and settings\trains\escritorio\wad utilizadas\halflife.wad' not found Warning: Wad file '\documents and settings\trains\escritorio\wad utilizadas\cstrike.wad' not found Warning: Wad file '\documents and settings\trains\escritorio\wad utilizadas\itsitaly.wad' not found Warning: Wad file '\documents and settings\trains\escritorio\wad utilizadas\torntextures.wad' not found Warning: Wad file '\documents and settings\trains\escritorio\wad utilizadas\tswad.wad' not found Warning: ::FindTexture() texture ORIGIN not found! Warning: ::FindTexture() texture -0LAB3_FLR1B not found! Warning: ::FindTexture() texture C3A1_W3B not found! Warning: ::FindTexture() texture -0C2A4E_W1 not found! Warning: ::FindTexture() texture C2A4E_W1B not found! Warning: ::FindTexture() texture SKY not found! Warning: ::FindTexture() texture EXITLFT not found! Warning: ::FindTexture() texture SIGN2 not found! Warning: ::FindTexture() texture SIGN26 not found! Warning: ::FindTexture() texture SIGN24 not found! Warning: ::FindTexture() texture STEEL not found! Warning: ::FindTexture() texture -2OUT_RK5 not found! Warning: ::FindTexture() texture BRICK05 not found! Warning: ::FindTexture() texture C1A1C_W2B not found! Warning: ::FindTexture() texture TK_CEILING not found! Warning: ::FindTexture() texture BRICK06_SM not found! Warning: ::FindTexture() texture STRIPES1 not found! Warning: ::FindTexture() texture BRICK05B not found! Warning: ::FindTexture() texture CONCRETE not found! Warning: ::FindTexture() texture TSOILY not found! Warning: ::FindTexture() texture CSTLCBBL not found! Warning: ::FindTexture() texture CLIP not found! Warning: ::FindTexture() texture {INVISIBLE not found! Warning: ::FindTexture() texture {RAIL2 not found! Warning: ::FindTexture() texture FIFTIES_FLR02C not found! Warning: ::FindTexture() texture {RAIL1C not found! Warning: ::FindTexture() texture {LADDER1B not found! Warning: ::FindTexture() texture AAATRIGGER not found! Warning: ::FindTexture() texture {LADDER2B not found! Warning: ::FindTexture() texture {LADDER2 not found! Warning: ::FindTexture() texture LAB1_GDPNL5 not found! Warning: ::FindTexture() texture LAB1_DOOR7 not found! Warning: ::FindTexture() texture GLASSBLUE1 not found! Warning: ::FindTexture() texture {LADDER1 not found! Warning: ::FindTexture() texture C1A4_DOME not found! Warning: ::FindTexture() texture C1A4_DOME3 not found! Warning: ::FindTexture() texture GENERIC99C not found! Warning: ::LoadLump() texture -0C2A4E_W1 not found! Warning: ::LoadLump() texture -0LAB3_FLR1B not found! Warning: ::LoadLump() texture -2OUT_RK5 not found! Warning: ::LoadLump() texture AAATRIGGER not found! Warning: ::LoadLump() texture BRICK05 not found! Warning: ::LoadLump() texture BRICK05B not found! Warning: ::LoadLump() texture BRICK06_SM not found! Warning: ::LoadLump() texture C1A1C_W2B not found! Warning: ::LoadLump() texture C1A4_DOME not found! Warning: ::LoadLump() texture C1A4_DOME3 not found! Warning: ::LoadLump() texture C2A4E_W1B not found! Warning: ::LoadLump() texture C3A1_W3B not found! Warning: ::LoadLump() texture CLIP not found! Warning: ::LoadLump() texture CONCRETE not found! Warning: ::LoadLump() texture CSTLCBBL not found! Warning: ::LoadLump() texture EXITLFT not found! Warning: ::LoadLump() texture FIFTIES_FLR02C not found! Warning: ::LoadLump() texture GENERIC99C not found! Warning: ::LoadLump() texture GLASSBLUE1 not found! Warning: ::LoadLump() texture LAB1_DOOR7 not found! Warning: ::LoadLump() texture LAB1_GDPNL5 not found! Warning: ::LoadLump() texture ORIGIN not found! Warning: ::LoadLump() texture SIGN2 not found! Warning: ::LoadLump() texture SIGN24 not found! Warning: ::LoadLump() texture SIGN26 not found! Warning: ::LoadLump() texture SKY not found! Warning: ::LoadLump() texture STEEL not found! Warning: ::LoadLump() texture STRIPES1 not found! Warning: ::LoadLump() texture TK_CEILING not found! Warning: ::LoadLump() texture TSOILY not found! Warning: ::LoadLump() texture {INVISIBLE not found! Warning: ::LoadLump() texture {LADDER1 not found! Warning: ::LoadLump() texture {LADDER1B not found! Warning: ::LoadLump() texture {LADDER2 not found! Warning: ::LoadLump() texture {LADDER2B not found! Warning: ::LoadLump() texture {RAIL1C not found! Warning: ::LoadLump() texture {RAIL2 not found! Texture usage is at 0.00 mb (of 4.00 mb MAX) 2.46 seconds elapsed ----- END hlcsg ----- hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlbsp ----- Command line: C:\Users\mauri\Desktop\Soluccion\hlbsp.exe -estimate C:\Users\mauri\Desktop\zm_sursista_new_v5 Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192) SolidBSP [hull 0] 500...1000...1500...2000...2500...2710 (0.22 seconds) BSP generation successful, writing portal file 'C:\Users\mauri\Desktop\zm_sursista_new_v5.prt' SolidBSP [hull 1] 500...1000...1500...1740 (0.12 seconds) SolidBSP [hull 2] 500...1000...1500...1741 (0.12 seconds) SolidBSP [hull 3] 500...1000...1500...1920 (0.17 seconds) 2.90 seconds elapsed ----- END hlbsp ----- hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlvis ----- Command line: C:\Users\mauri\Desktop\Soluccion\hlvis.exe -full -estimate C:\Users\mauri\Desktop\zm_sursista_new_v5 1428 portalleafs 4559 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ] fast vis [ off ] [ off ] full vis [ on ] [ off ] BasePortalVis: (5.94 seconds) LeafThread: (1596.13 seconds) average leafs visible: 799 g_visdatasize:217400 compressed from 255612 1602.24 seconds elapsed [26m 42s] ----- END hlvis ----- hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlrad ----- Command line: C:\Users\mauri\Desktop\Soluccion\hlrad.exe -estimate C:\Users\mauri\Desktop\zm_sursista_new_v5 -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] bounce dynamic light [ on ] [ on ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] [Reading texlights from 'C:\Users\mauri\Desktop\Soluccion\lights.rad'] [59 texlights parsed from 'C:\Users\mauri\Desktop\Soluccion\lights.rad'] 9429 faces Create Patches : 63330 base patches 0 opaque faces 676796 square feet [97458752.00 square inches] 89 direct lights BuildFacelights: (45.15 seconds) visibility matrix : 239.1 megs BuildVisLeafs: (551.34 seconds) MakeScales: Error: Memory allocation failure Description: The program failled to allocate a block of memory. Howto Fix: Likely causes are (in order of likeliness) : the partition holding the swapfile is full; swapfile size is smaller than required; memory fragmentation; heap corruption Error: Memory allocation failure Description: The program failled to allocate a block of memory. Howto Fix: Likely causes are (in order of likeliness) : the partition holding the swapfile is full; swapfile size is smaller than required; memory fragmentation; heap corruption ----- END hlrad ----- Por favor ayudenme ;( Gracias y Saludos

SOBRE MUNDO MAPPER

logo-mundomapper.webp

Mundo Mapper es una comunidad que se especializa en la creación de mapas para diversos juegos, como Counter-Strike 1.6 y Half-Life, utilizando el programa Valve Hammer Editor. Si eres un apasionado de los videojuegos y te interesa diseñar tus propios escenarios, ¡Mundo Mapper es el lugar perfecto para ti! 🎮

Puedes encontrar más información sobre Mundo Mapper en sus redes sociales:

Facebook: Mundo Mapper
YouTube: Mundo Mapper


¡Explora tu creatividad y construye mundos virtuales con Mundo Mapper! 🌍

EFICACIA EN APRENDIZAJE

guias.webp

Si deseas aprender más sobre el mapeo o configurar herramientas como Batch Compiler, Valve Hammer Editor o J.A.C.K, MundoMapper.net ofrece tutoriales útiles. Por ejemplo:

Configurar Batch Compiler 3.1.2: Este tutorial te guía en la configuración de Batch Compiler, una herramienta esencial para compilar mapas en Counter-Strike.


Configurar Valve Hammer Editor 3.5: Aprende los primeros pasos para usar Valve Hammer Editor, la herramienta de creación de mapas para juegos como Half-Life y Counter-Strike.

Configurar J.A.C.K: J.A.C.K. es una herramienta poderosa para diseñar y construir mapas en juegos como Half-Life y Counter-Strike

×
×
  • Crear nuevo...

Información importante

Aceptar terminos y condiciones Términos de Uso, Política de privacidad Hemos colocado cookies en su dispositivo para ayudar a mejorar este sitio web. Puede ajustar la configuración de cookies, de lo contrario, asumiremos que está bien para continuar.