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Publicado

bueno, aqui lo tienes.

 

hlcsg 3.6 x86 (32b) SSE2 ON (May 2 2009)

Super Half-Life Compilation Tools -- Custom Build.

Based on code modifications by Sean 'Zoner' Cavanaugh.

Based on Valve's version, modified with permission.

Raising of limits and improved format done by Silencer.

PHLT_Copy_Brush entity implemented by Protector.

Submit detailed bug reports to amckern@yahoo.com.

----- BEGIN hlcsg -----

 

Command line: C:\Users\jesus\Desktop\valver\HLCSG.exe -wadinclude burst_bestwads.wad -wadinclude lito.wad -wadinclude halflife.wad C:\Users\jesus\Desktop\zm_new_world.map

Entering C:\Users\jesus\Desktop\zm_new_world.map

Error: Entity 0, Brush 383: ORIGIN brushes not allowed in world

(did you forget to tie this origin brush to a rotating entity?)

Error: Brush type not allowed in world

Description: The map has a problem which must be fixed.

Howto Fix: Check the files http://www.zhlt.info/common-mapping-problems.html

and http://www.slackiller.com/tommy14/errors.htm for a detailed

explanation of this problem.

 

 

----- END hlcsg -----

 

 

 

hlbsp 3.6 x86 (32b) SSE2 ON (May 2 2009)

Super Half-Life Compilation Tools -- Custom Build.

Based on code modifications by Sean 'Zoner' Cavanaugh.

Based on Valve's version, modified with permission.

Raising of limits and improved format done by Silencer.

PHLT_Copy_Brush entity implemented by Protector.

Submit detailed bug reports to amckern@yahoo.com.

----- BEGIN hlbsp -----

 

Command line: C:\Users\jesus\Desktop\valver\HLBSP.exe C:\Users\jesus\Desktop\zm_new_world.map

>> There was a problem compiling the map.

>> Check the file C:\Users\jesus\Desktop\zm_new_world.log for the cause.

 

----- END hlbsp -----

 

 

 

hlvis 3.6 x86 (32b) SSE2 ON (May 2 2009)

Super Half-Life Compilation Tools -- Custom Build.

Based on code modifications by Sean 'Zoner' Cavanaugh.

Based on Valve's version, modified with permission.

Raising of limits and improved format done by Silencer.

PHLT_Copy_Brush entity implemented by Protector.

Submit detailed bug reports to amckern@yahoo.com.

----- BEGIN hlvis -----

 

Command line: C:\Users\jesus\Desktop\valver\HLVIS.exe -full C:\Users\jesus\Desktop\zm_new_world.map

>> There was a problem compiling the map.

>> Check the file C:\Users\jesus\Desktop\zm_new_world.log for the cause.

 

----- END hlvis -----

 

 

 

hlrad 3.6 x86 (32b) SSE2 ON (May 2 2009)

Super Half-Life Compilation Tools -- Custom Build.

Based on code modifications by Sean 'Zoner' Cavanaugh.

Based on Valve's version, modified with permission.

Raising of limits and improved format done by Silencer.

PHLT_Copy_Brush entity implemented by Protector.

Submit detailed bug reports to amckern@yahoo.com.

----- BEGIN hlrad -----

 

Command line: C:\Users\jesus\Desktop\valver\HLRAD.exe C:\Users\jesus\Desktop\zm_new_world.map

>> There was a problem compiling the map.

>> Check the file C:\Users\jesus\Desktop\zm_new_world.log for the cause.

 

----- END hlrad -----

Publicado
Error: Entity 0, Brush 383: ORIGIN brushes not allowed in world

(did you forget to tie this origin brush to a rotating entity?)

Error: Brush type not allowed in world

Description: The map has a problem which must be fixed.

 

Ahí tenes el problema.

No estoy bien seguro de que es.

Si viene un experto en esto te lo va a poder esplicar mejor.

Pero seguramente creaste un solido con una textura que no agregaste al Batch Compiler. REPITO: No estoy seguro de eso.

*

Publicado
HAz antes ALT+P y solucionar errores

sopaquake-1.png

Pasa que swato caja tiene una coneccion clandestina con el verdulero de la esquina viste, y se bajo el OPERA!! EL O P E R A!!! !! EL O P E R A!! QUE NO SABE OPERAR las .PNG!!.

 

 

 

 

Es un foro, no un licuado de bananas, o una ensalada de frutas, como está, está bien.

 

la reputamadre que lo contrapario

 

[Hoy 16:09] Santi: y recibis mas info que mandando cumbia al 2020

[Hoy 16:08] Santi: te paso el cel del poola y el faqqu

[Hoy 16:08] Ezeh: se saben alguna pagina'

[Hoy 16:08] Ezeh: como saber de lo ultimo en cumbia de temas?

barwz.png

By S34Paint :D

 

 

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