- Added 'No Bullets' styles for the Brute's Braces and the Hunter Heavy to support the new 'bullets' bodygroup
- Updated cp_fulgur
- Added an extra dropdown path between B and C
- Fixed particle manifest naming
- Added an extra dropdown path between B and C
- Updated cp_fortezza
- Managed sniper sightlines on last
- Added new cover object to first point
- Improved clipping in areas
- Managed sniper sightlines on last
- Updated koth_demolition
- Fixed a prop on the RED helipad building being inside a wall
- Fixed two props missing particle effect on the helipad buildings
- Fixed a small bug with the shortcuts where sometimes they stayed closed after players exited them even when other players were on the trigger
- Fixed nav mesh (thanks Katsu for editing it)
- Added missing spectator cameras around the map
- Added the "evil deer" on the boat hanging above the sea, do not touch it
- Raised the water kill trigger slightly
- Changed the type of the water kill trigger from drown to fall so it displays the message " fell to a clumsy and painful death"
- Reduced the damage of the water kill trigger from 9999 to 2000 to avoid issues with physic objects
- Fixed a prop on the RED helipad building being inside a wall
- Fixed the Taunt: Bear Hug not always playing the correct animations
Comentarios recomendados
No hay comentarios para mostrar
Crear una cuenta o conéctate para comentar
Tienes que ser miembro para dejar un comentario
Crear una cuenta
Regístrese para obtener una cuenta nueva en nuestra comunidad. ¡Es fácil!
Registrar una nueva cuentaConectar
¿Ya tienes una cuenta? Conéctate aquí.
Conectar ahora