Hola bueno toy haciendo un mapa Jail Break y no puedo compilarlo, nose que pasa me sale esto :
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# Batch Compiler Zoners Spec #
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# Please report bugs to: ************** #
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Written At: 09/03/2011 18:14:19
BC Version: 2.0.3.1
hlcsg 3.6 x86 (32b) SSE2 ON (May 2 2009)
Super Half-Life Compilation Tools -- Custom Build.
Based on code modifications by Sean 'Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Raising of limits and improved format done by Silencer.
PHLT_Copy_Brush entity implemented by Protector.
Submit detailed bug reports to amckern@yahoo.com.
----- BEGIN hlcsg -----
Command line: "D:\Gasty\Maper\Valve Hammer Editor\Zhlt\hlcsg.exe"-wadinclude Ult
imate_Textures.wad -wadinclude halflife.wad -wadinclude jail_xmf_btm.wad "C:\Doc
uments and Settings\gaston\Escritorio\Jail_Vigilante.map"
Entering C:\Documents and Settings\gaston\Escritorio\Jail_Vigilante.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-------------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 33554432 ] [ 33554432 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[ultimate_Textures.wad]
[halflife.wad]
[jail_xmf_btm.wad]
Brushes discarded from clipping hulls: 0 (totalling 0 sides)
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.22 seconds)
SetModelCenters:
40%...50%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.61 seconds)
Checking Wadfiles:
Warning: Wad file '\gasty\maper\wads\jail_xmf_btm.wad' not found
Warning: Wad file '\gasty\maper\wads\ultimate_textures.wad' not found
Including Wadfile: \archivos de programa\valve\valve\halflife.wad:
Contains 15 used textures, 53.57 percent of map. (3116 textures in wad)
Error: Could not open wad file \gasty\maper\wads\jail_xmf_btm.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was refe
rencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file \gasty\maper\wads\ultimate_textures.wad
----- END hlcsg -----
hlbsp 3.6 x86 (32b) SSE2 ON (May 2 2009)
Super Half-Life Compilation Tools -- Custom Build.
Based on code modifications by Sean 'Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Raising of limits and improved format done by Silencer.
PHLT_Copy_Brush entity implemented by Protector.
Submit detailed bug reports to amckern@yahoo.com.
----- BEGIN hlbsp -----
Command line: "D:\Gasty\Maper\Valve Hammer Editor\Zhlt\hlbsp.exe""C:\Documents a
nd Settings\gaston\Escritorio\Jail_Vigilante.map"
>> There was a problem compiling the map.
>> Check the file C:\Documents and Settings\gaston\Escritorio\Jail_Vigilante.log
for the cause.
----- END hlbsp -----
hlvis 3.6 x86 (32b) SSE2 ON (May 2 2009)
Super Half-Life Compilation Tools -- Custom Build.
Based on code modifications by Sean 'Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Raising of limits and improved format done by Silencer.
PHLT_Copy_Brush entity implemented by Protector.
Submit detailed bug reports to amckern@yahoo.com.
----- BEGIN hlvis -----
Command line: "D:\Gasty\Maper\Valve Hammer Editor\Zhlt\hlvis.exe""C:\Documents a
nd Settings\gaston\Escritorio\Jail_Vigilante.map"
>> There was a problem compiling the map.
>> Check the file C:\Documents and Settings\gaston\Escritorio\Jail_Vigilante.log
for the cause.
----- END hlvis -----
hlrad 3.6 x86 (32b) SSE2 ON (May 2 2009)
Super Half-Life Compilation Tools -- Custom Build.
Based on code modifications by Sean 'Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Raising of limits and improved format done by Silencer.
PHLT_Copy_Brush entity implemented by Protector.
Submit detailed bug reports to amckern@yahoo.com.
----- BEGIN hlrad -----
Command line: "D:\Gasty\Maper\Valve Hammer Editor\Zhlt\hlrad.exe""C:\Documents a
nd Settings\gaston\Escritorio\Jail_Vigilante.map"
>> There was a problem compiling the map.
>> Check the file C:\Documents and Settings\gaston\Escritorio\Jail_Vigilante.log
for the cause.
----- END hlrad -----
Presione una tecla para continuar . . .
____________________________
Me tira los archivos
*.wic
*.p1
*.p2
*.p3
*.p0
*.log
*.err
el problema es con los .wads pero ya probe creando un mapa cualkiera con las texturas de halflife.wad ( los comunes ) y igual no me da el " .bsp " ke tanto kiero :S
espero ke puedan ayudarme T.T