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Problema en mi mapa


sebansc

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Bueno estoy creando mi mapa pero lo queria probar y no lo encuentro en el cs busco busco bueh no aprecia ni el bsp dsp chekeo error func_wall bueh busco fixeo sige igual dsp salta el eleport aaatrigger lo arreglo y el otro no lo puedo solucionar Logs

 

 

 

** Executing...

** Command: Change Directory

** Parameters: C:\Archivos de programa\Valve

 

 

** Executing...

** Command: Copy File

** Parameters: "C:\Documents and Settings\Administrador\Escritorio\Mapper\zm_genius_tg_v1.map" "C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1.map"

 

 

** Executing...

** Command: C:\DOCUME~1\ADMINI~1\ESCRIT~1\Mapper\zhlt253\hlcsg.exe

** Parameters: "C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1"

 

hlcsg v2.5.3 rel (May 2 2001)

Based on Valve's version, modified with permission.

Submit detailed bug reports to (zoner@gearboxsoftware.com)

----- BEGIN hlcsg -----

Command line: C:\DOCUME~1\ADMINI~1\ESCRIT~1\Mapper\zhlt253\hlcsg.exe "C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1"

 

-= Current hlcsg Settings =-

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 1 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

 

noclip [ off ] [ off ]

onlyents [ off ] [ off ]

wadtextures [ on ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

 

Wadinclude list :

[zhlt.wad]

 

 

entering C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1.map

Error: Entity 6 has no visible brushes

 

Error: No visibile brushes

Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)

Howto Fix: self explanitory

 

 

----- END hlcsg -----

 

 

 

 

** Executing...

** Command: C:\DOCUME~1\ADMINI~1\ESCRIT~1\Mapper\zhlt253\hlbsp.exe

** Parameters: "C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1"

 

hlbsp v2.5.3 rel (May 2 2001)

Based on Valve's version, modified with permission.

Submit detailed bug reports to (zoner@gearboxsoftware.com)

----- BEGIN hlbsp -----

Command line: C:\DOCUME~1\ADMINI~1\ESCRIT~1\Mapper\zhlt253\hlbsp.exe "C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1"

>> There was a problem compiling the map.

>> Check the file C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1.log for the cause.

 

----- END hlbsp -----

 

 

 

 

** Executing...

** Command: C:\DOCUME~1\ADMINI~1\ESCRIT~1\Mapper\zhlt253\hlvis.exe

** Parameters: -fast "C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1"

 

g_fastvis = true

hlvis v2.5.3 rel (May 2 2001)

Based on Valve's version, modified with permission.

Submit detailed bug reports to (zoner@gearboxsoftware.com)

----- BEGIN hlvis -----

Command line: C:\DOCUME~1\ADMINI~1\ESCRIT~1\Mapper\zhlt253\hlvis.exe -fast "C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1"

>> There was a problem compiling the map.

>> Check the file C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1.log for the cause.

 

----- END hlvis -----

 

 

 

 

** Executing...

** Command: C:\DOCUME~1\ADMINI~1\ESCRIT~1\Mapper\zhlt253\hlrad.exe

** Parameters: -extra "C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1"

 

hlrad v2.5.3 rel (May 2 2001)

Based on Valve's version, modified with permission.

Submit detailed bug reports to (zoner@gearboxsoftware.com)

----- BEGIN hlrad -----

Command line: C:\DOCUME~1\ADMINI~1\ESCRIT~1\Mapper\zhlt253\hlrad.exe -extra "C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1"

>> There was a problem compiling the map.

>> Check the file C:\Archivos de programa\Valve\cstrike\maps\zm_genius_tg_v1.log for the cause.

 

----- END hlrad -----

Nuevo Mapper!:(sexy):

 

Mi msn: chupettin.cs@hotmail.com "Agregame si sabes mapear"

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Creo que el problema está en que una CLIP tiene una entidad (un solido con textura clip no puede tener entidad)

 

o Tal vez un ORIGIN no tiene entidad (una origin DEBE tener entidad)

 

Espero haberte ayudado :(=E):

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cip es una textura especial como el aaatrigger, sirve para delimitar el paso a los jugadores, las balas y granadas pueden atravezar este solido con dicha textura, pero el personaje no :(arre2):
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