Cuando quiero compilar un mapa me salta esto
hlcsg v??? rel VL 12 (May 1 2010)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
----- BEGIN hlcsg -----
Command line: "C:\Users\Octavio\Desktop\VALVE\Valve Hammer EDITOR [T]incho\VHLT\hlcsg.exe"-wadautodetect -wadinclude zhlt.wad -wadinclude Firma.wad -wadinclude Signs.wad -wadinclude Rivets.wad -wadinclude BulletHoles.wad -wadinclude Patterns.wad C:\Users\Octavio\Desktop\VALVE\Mapas\Mapas.map\Ze_Exterminio -low -wadautodetect -cliptype simple
Original Command line: "C:\Users\Octavio\Desktop\VALVE\Valve Hammer EDITOR [T]incho\VHLT\hlcsg.exe"-wadautodetect -wadinclude zhlt.wad -wadinclude Firma.wad -wadinclude Signs.wad -wadinclude Rivets.wad -wadinclude BulletHoles.wad -wadinclude Patterns.wad C:\Users\Octavio\Desktop\VALVE\Mapas\Mapas.map\Ze_Exterminio
Entering C:\Users\Octavio\Desktop\VALVE\Mapas\Mapas.map\Ze_Exterminio.map
Error: Missing '[' in texturedef (U)
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
----- END hlcsg -----
Se que algo hice mal pero si saben que es me lo pueden decir ? soy nuevo en crear mapas