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Suelo compilar muchas veces y no he tenido problema pero ahora me sale esto, si alguien me puede ayudar se lo agradeceria.

 

 

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# Batch Compiler Zoners Spec #

###################################################

###################################################

# Please report bugs to: ryansgregg@hotmail.com #

###################################################

Written At: 25/04/2011 18:45:32

BC Version: 2.0.3.1

hlcsg v2.5.3 rel (May 2 2001)

Based on Valve's version, modified with permission.

Submit detailed bug reports to (zoner@gearboxsoftware.com)

----- BEGIN hlcsg -----

Command line: C:\Users\GERARD\Desktop\Jordi\mapping\zhlt253\zhlt253\hlcsg.exe C:

\Users\GERARD\Desktop\Jordi\mapping\de_conoe.map

-= Current hlcsg Settings =-

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

onlyents [ off ] [ off ]

wadtextures [ on ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :

[zhlt.wad]

 

entering C:\Users\GERARD\Desktop\Jordi\mapping\de_conoe.map

CreateBrush:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.61 seconds)

SetModelCenters:

30%... (0.00 seconds)

CSGBrush:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.73 seconds)

Using WAD File: \program files\counter-strike 1.6\valve\halflife.wad

Using WAD File: \program files\counter-strike 1.6\cstrike\cs_assault.wad

Using WAD File: \program files\counter-strike 1.6\cstrike\cs_office.wad

Using WAD File: \program files\counter-strike 1.6\cstrike\cs_cbble.wad

Using WAD File: \program files\counter-strike 1.6\valve\de_inferno.wad

Texture usage is at 0.82 mb (of 4.00 mb MAX)

1.42 seconds elapsed

----- END hlcsg -----

 

hlbsp v2.5.3 rel (May 2 2001)

Based on Valve's version, modified with permission.

Submit detailed bug reports to (zoner@gearboxsoftware.com)

----- BEGIN hlbsp -----

Command line: C:\Users\GERARD\Desktop\Jordi\mapping\zhlt253\zhlt253\hlbsp.exe C:

\Users\GERARD\Desktop\Jordi\mapping\de_conoe.map

-= Current hlbsp Settings =-

Name | Setting | Default

-------------------|-----------|-------------------------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

nofill [ off ] [ off ]

notjunc [ off ] [ off ]

subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)

max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

 

BSP generation successful, writing portal file 'C:\Users\GERARD\Desktop\Jordi\ma

pping\de_conoe.prt'

Error: Exceeded MAX_LEAF_FACES

Description: This error is almost always caused by an invalid brush, by having h

uge rooms, or scaling a texture down to extremely small values (between -1 and 1

)

Howto Fix: Find the invalid brush. Any imported prefabs, carved brushes, or ver

tex manipulated brushes should be suspect

 

----- END hlbsp -----

 

hlvis v2.5.3 rel (May 2 2001)

Based on Valve's version, modified with permission.

Submit detailed bug reports to (zoner@gearboxsoftware.com)

----- BEGIN hlvis -----

Command line: C:\Users\GERARD\Desktop\Jordi\mapping\zhlt253\zhlt253\hlvis.exe C:

\Users\GERARD\Desktop\Jordi\mapping\de_conoe.map

>> There was a problem compiling the map.

>> Check the file C:\Users\GERARD\Desktop\Jordi\mapping\de_conoe.log for the cau

se.

----- END hlvis -----

 

hlrad v2.5.3 rel (May 2 2001)

Based on Valve's version, modified with permission.

Submit detailed bug reports to (zoner@gearboxsoftware.com)

----- BEGIN hlrad -----

Command line: C:\Users\GERARD\Desktop\Jordi\mapping\zhlt253\zhlt253\hlrad.exe C:

\Users\GERARD\Desktop\Jordi\mapping\de_conoe.map

>> There was a problem compiling the map.

>> Check the file C:\Users\GERARD\Desktop\Jordi\mapping\de_conoe.log for the cau

se.

----- END hlrad -----

 

 

Presione una tecla para continuar . . .

Publicado
Description: This error is almost always caused by an invalid brush, by having h

uge rooms, or scaling a texture down to extremely small values (between -1 and 1

)

Howto Fix: Find the invalid brush. Any imported prefabs, carved brushes, or ver

tex manipulated brushes should be suspect

 

ese es el problema... quizas tengas un brush o alguna habitacion con paredes de un grosor menor a 1 o 1

 

En el vhe>mapa>comprobar problemas

 

y no te olvides de mandarle un saludo de mi parte a tu prima

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