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    Busco 3 Mapper's

    Azrael.
    Por Azrael.

    Bueno pertenezco a una comunidad mexicana & pues estamos en busca de 3 mapper's para todo tipo de mods, desde zp, ze, bb, DM, ctf entre otros.

     

    Interesados Pueden enviarme MP, el pago se discute por MP

     

     

    Gracias por su tiempo & atención!


    Hola! soy nuevo!

    Azrael.
    Por Azrael.

    Soy Azrael & pues la verdad estoy aprendiendo a hacer mapas pero estoy corto de tiempo & pues busco a 2 mappers que puedan ayudarme, el pago puedo discutirlo en privado!

     

     

    Si no se puede hacer esté tipo de threads, lo siento!

    Es una gran comu;

     

    PD; Me leí las reglas & no hablaba nada sobre esto, más no mencione publicidad ni nada!

     

     

    Publicaré de vez en cuando (si no me banean xd) espero llevarme muy bien:)


    Me presento =)

    Awesome Cars
    Por Awesome Cars

    Buenas mundomapping.net

     

    Me encanta Counter-Strike, Half-Life y GTA! ♥

     

    Saludos

    =)


    cnd_overblock [mapa del mes]

    CiNdOR^
    Por CiNdOR^

    Descripción: Mapa de climb/kreedz

     

    Titulo del mapa: cnd_overblock

     

    Tipo: Kz_

     

    Slots: 1 TT - 20 CT

     

    Tamaño: Mediano

     

    Descarga: http://gamebanana.com/maps/192126

     

    Imágenes y comentarios: Hola gente este mapa lo subí a gamebanana hace casi un mes mas o menos, pero es algo viejo.

    La realidad es que es una versión vieja de un mapa que tenia terminando, pero tuve que formatear la pc y perdí el archivo rmf que lo había mejorado bastante. Y recupere solo este bsp gracias a un chabon que lo había testeado cuando lo subí a Xtreme-Jumps.

     

    57cc3fc81c2cd.jpg

    57cc3fc86a3fe.jpg

    57cc3fc8b1f8b.jpg

    57cc3fc8dfd83.jpg


    zm_azteca

    FREDDY
    Por FREDDY

    Descripción: Un mapa zm mediano, pocos escondites, y un escondite "central"

     

    Titulo del mapa: zm_azteca

     

    Tipo: Zm_

     

    Slots: 20 TT - 20 CT

     

    Tamaño: Mediano

     

    Descarga: http://gamebanana.com/maps/192391

     

    Imágenes y comentarios:

     

    57e96ebdcf4a0.jpg

    57e96ec0e6802.jpg

    57e96ec0e7810.jpg

    57e96ec18b6a8.jpg

    57e96ec1a6d1c.jpg

    57e96ec36dfb7.jpg

     

     


    zm_csblackdevil

    KNTAV
    Por KNTAV

    Descripción: Mapa relativamente pequeño para mod zombie plague

     

    Titulo del mapa: zm_csblackdevil

     

    Tipo: Zm_

     

    Slots: 16 TT - 16 CT

     

    Tamaño: Chico

     

    Descarga: https://mega.nz/#!h0R3gZYJ!PD9QoJEQwNX6WYGAfLr2yIN4ovGA_Bz76w4qlnwHUgo

     

    Imágenes y comentarios: Como pueden ver es un mapa pequeño, hecho para una comunidad aparte, la firma es el nombre que uso en esa comunidad, cualquier critica es aceptada

     

    14370268_1345248328849184_6886661739028953165_n.jpg?oh=5f29ee9672c32981a6f84ce38d21fe1b&oe=587A04C6

    14479750_1345248325515851_4394193533356561565_n.jpg?oh=e75766afe3b9164d3e77737e024af3ed&oe=586F942D

    14469616_1345248395515844_3468013231517877403_n.jpg?oh=a4c56772eaea377294c48327e05b1a9c&oe=586A38E8


    Santa rm - mi ultima canción de amor

    MulocK
    Por MulocK


    Hull? (SOLUCIONADO)

    Alexis'-'
    Por Alexis'-'

    Chicos alguien me puede explicar que seria un HULL?, me tira ese error cuando compilo, aca el log. salu2

    hlcsg v??? rel VL 12 (May  1 2010)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (vluzacn@163.com)
    -----  BEGIN  hlcsg -----
    Command line: "C:\Users\pc\Desktop\Maps\Valve Hammer EDITOR [T]incho\VHLT\hlcsg.exe"-wadinclude zhlt.wad -wadinclude zm_bioplant.wad -wadinclude jbxgames.wad -wadinclude credits_rg.wad -wadinclude BMS.wad -wadinclude coolf.wad -wadinclude hl2_tex.wad C:\Users\pc\Desktop\Maps\jail_rvg\jail_rvg.map -low -wadautodetect -cliptype simple 
    Original Command line: "C:\Users\pc\Desktop\Maps\Valve Hammer EDITOR [T]incho\VHLT\hlcsg.exe"-wadinclude zhlt.wad -wadinclude zm_bioplant.wad -wadinclude jbxgames.wad -wadinclude credits_rg.wad -wadinclude BMS.wad -wadinclude coolf.wad -wadinclude hl2_tex.wad C:\Users\pc\Desktop\Maps\jail_rvg\jail_rvg.map 
    Entering C:\Users\pc\Desktop\Maps\jail_rvg\jail_rvg.map
    
    Current hlcsg Settings
    Name                 |  Setting  |  Default
    ---------------------|-----------|-------------------------
    threads               [       4 ] [  Varies ]
    verbose               [     off ] [     off ]
    log                   [      on ] [      on ]
    developer             [       0 ] [       0 ]
    chart                 [     off ] [     off ]
    estimate              [     off ] [     off ]
    max texture memory    [ 4194304 ] [ 4194304 ]
    max lighting memory   [ 6291456 ] [ 6291456 ]
    priority              [     Low ] [  Normal ]
    
    noclip                [     off ] [     off ]
    null texture stripping[      on ] [      on ]
    clip hull type        [  simple ] [  legacy ]
    onlyents              [     off ] [     off ]
    wadtextures           [      on ] [      on ]
    skyclip               [      on ] [      on ]
    hullfile              [    None ] [    None ]
    nullfile              [    None ] [    None ]
    min surface area      [   0.100 ] [   0.100 ]
    brush union threshold [   0.000 ] [   0.000 ]
    map scaling           [    None ] [    None ]
    
    Using mapfile wad configuration
    Wadfiles not in use by the map will be excluded
    Wadinclude list :
    [zhlt.wad]
    [zhlt.wad]
    [zm_bioplant.wad]
    [jbxgames.wad]
    [credits_rg.wad]
    [bMS.wad]
    [coolf.wad]
    [hl2_tex.wad]
    
    0 brushes (totalling 0 sides) discarded from clipping hulls
    CreateBrush:
    (0.24 seconds)
    SetModelCenters:
    (0.01 seconds)
    CSGBrush:
    (0.21 seconds)
    
    Using Wadfile: \program files (x86)\counter-strike 1.6\valve\halflife.wad
    - Contains 28 used textures, 87.50 percent of map (3116 textures in wad)
    Including Wadfile: \users\pc\desktop\maps\wads\credits_rg.wad
    - Contains 1 used texture, 3.13 percent of map (14 textures in wad)
    Including Wadfile: \users\pc\desktop\.wads extraidos\coolf.wad
    - Contains 1 used texture, 3.13 percent of map (102 textures in wad)
    Including Wadfile: \users\pc\desktop\maps\wads\wadsdescargados\nuevos\hl2_tex.wad
    - Contains 2 used textures, 6.25 percent of map (1367 textures in wad)
    
    added 5 additional animating textures.
    Texture usage is at 0.50 mb (of 4.00 mb MAX)
    1.29 seconds elapsed
    
    -----   END   hlcsg -----
    
    
    
    hlbsp v??? rel VL 12 (May  1 2010)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (vluzacn@163.com)
    -----  BEGIN  hlbsp -----
    Command line: "C:\Users\pc\Desktop\Maps\Valve Hammer EDITOR [T]incho\VHLT\hlbsp.exe"C:\Users\pc\Desktop\Maps\jail_rvg\jail_rvg.map -low 
    Original Command line: "C:\Users\pc\Desktop\Maps\Valve Hammer EDITOR [T]incho\VHLT\hlbsp.exe"C:\Users\pc\Desktop\Maps\jail_rvg\jail_rvg.map 
    
    Current hlbsp Settings
    Name               |  Setting  |  Default
    -------------------|-----------|-------------------------
    threads             [       4 ] [  Varies ]
    verbose             [     off ] [     off ]
    log                 [      on ] [      on ]
    developer           [       0 ] [       0 ]
    chart               [     off ] [     off ]
    estimate            [     off ] [     off ]
    max texture memory  [ 4194304 ] [ 4194304 ]
    priority            [     Low ] [  Normal ]
    
    noclip              [     off ] [     off ]
    nofill              [     off ] [     off ]
    noopt               [     off ] [     off ]
    null tex. stripping [      on ] [      on ]
    notjunc             [     off ] [     off ]
    subdivide size      [     240 ] [     240 ] (Min 64) (Max 512)
    max node size       [    1024 ] [    1024 ] (Min 64) (Max 8192)
    
    
    SolidBSP [hull 0] 261 (0.04 seconds)
    Warning: No entities exist in hull 0, no filling performed for this hull
    SolidBSP [hull 1] 230 (0.03 seconds)
    Warning: No entities exist in hull 1, no filling performed for this hull
    SolidBSP [hull 2] 223 (0.03 seconds)
    Warning: No entities exist in hull 2, no filling performed for this hull
    SolidBSP [hull 3] 245 (0.04 seconds)
    Warning: No entities exist in hull 3, no filling performed for this hull
    1.30 seconds elapsed
    
    -----   END   hlbsp -----
    
    
    
    hlvis v??? rel VL 12 (May  1 2010)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (vluzacn@163.com)
    -----  BEGIN  hlvis -----
    Command line: "C:\Users\pc\Desktop\Maps\Valve Hammer EDITOR [T]incho\VHLT\hlvis.exe"-full C:\Users\pc\Desktop\Maps\jail_rvg\jail_rvg.map -low -full 
    Original Command line: "C:\Users\pc\Desktop\Maps\Valve Hammer EDITOR [T]incho\VHLT\hlvis.exe"-full C:\Users\pc\Desktop\Maps\jail_rvg\jail_rvg.map 
    Error: Portal file 'C:\Users\pc\Desktop\Maps\jail_rvg\jail_rvg.prt' does not exist, cannot vis the map
    
    
    -----   END   hlvis -----
    
    
    
    hlrad v??? rel VL 12 (May  1 2010)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (vluzacn@163.com)
    -----  BEGIN  hlrad -----
    Command line: "C:\Users\pc\Desktop\Maps\Valve Hammer EDITOR [T]incho\VHLT\hlrad.exe"C:\Users\pc\Desktop\Maps\jail_rvg\jail_rvg.map -low -bounce 3 
    Original Command line: "C:\Users\pc\Desktop\Maps\Valve Hammer EDITOR [T]incho\VHLT\hlrad.exe"C:\Users\pc\Desktop\Maps\jail_rvg\jail_rvg.map 
    >> There was a problem compiling the map.
    >> Check the file C:\Users\pc\Desktop\Maps\jail_rvg\jail_rvg.log for the cause.
    
    -----   END   hlrad -----


    Esto pasa si robas en un colectivo

    MulocK
    Por MulocK

    Error al compilar (SOLUCIONADO)

    AgusBarone
    Por AgusBarone

    Hola como les va?

    Soy nuevo en el mappeo y hoy empece un mapa

    quise compilar para probar el progreso del mapa y me tira un error

    les paso el log aver si me pueden ayudar

    desde ya muchas gracias a todos ^^

     

    hlcsg v??? rel VL 12 (May  1 2010)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (vluzacn@163.com)
    -----  BEGIN  hlcsg -----
    Command line: "C:\Users\Agustin\Desktop\Mapper\Valve Hammer EDITOR\VHLT\hlcsg.exe"-wadinclude zhlt.wad C:\Users\Agustin\Desktop\Mapper\Mapas\ZE\ze_nuevo.map -low -wadautodetect -cliptype simple 
    Original Command line: "C:\Users\Agustin\Desktop\Mapper\Valve Hammer EDITOR\VHLT\hlcsg.exe"-wadinclude zhlt.wad C:\Users\Agustin\Desktop\Mapper\Mapas\ZE\ze_nuevo.map 
    Entering C:\Users\Agustin\Desktop\Mapper\Mapas\ZE\ze_nuevo.map
    Error: Missing '[' in texturedef (U)
    Description: The map has a problem which must be fixed
    Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
    
    
    -----   END   hlcsg -----
    
    
    
    hlbsp v??? rel VL 12 (May  1 2010)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (vluzacn@163.com)
    -----  BEGIN  hlbsp -----
    Command line: "C:\Users\Agustin\Desktop\Mapper\Valve Hammer EDITOR\VHLT\hlbsp.exe"C:\Users\Agustin\Desktop\Mapper\Mapas\ZE\ze_nuevo.map -low 
    Original Command line: "C:\Users\Agustin\Desktop\Mapper\Valve Hammer EDITOR\VHLT\hlbsp.exe"C:\Users\Agustin\Desktop\Mapper\Mapas\ZE\ze_nuevo.map 
    >> There was a problem compiling the map.
    >> Check the file C:\Users\Agustin\Desktop\Mapper\Mapas\ZE\ze_nuevo.log for the cause.
    
    -----   END   hlbsp -----
    
    
    
    hlvis v??? rel VL 12 (May  1 2010)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (vluzacn@163.com)
    -----  BEGIN  hlvis -----
    Command line: "C:\Users\Agustin\Desktop\Mapper\Valve Hammer EDITOR\VHLT\hlvis.exe"C:\Users\Agustin\Desktop\Mapper\Mapas\ZE\ze_nuevo.map -low -full 
    Original Command line: "C:\Users\Agustin\Desktop\Mapper\Valve Hammer EDITOR\VHLT\hlvis.exe"C:\Users\Agustin\Desktop\Mapper\Mapas\ZE\ze_nuevo.map 
    >> There was a problem compiling the map.
    >> Check the file C:\Users\Agustin\Desktop\Mapper\Mapas\ZE\ze_nuevo.log for the cause.
    
    -----   END   hlvis -----
    
    
    
    hlrad v??? rel VL 12 (May  1 2010)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (vluzacn@163.com)
    -----  BEGIN  hlrad -----
    Command line: "C:\Users\Agustin\Desktop\Mapper\Valve Hammer EDITOR\VHLT\hlrad.exe"C:\Users\Agustin\Desktop\Mapper\Mapas\ZE\ze_nuevo.map -low -bounce 3 
    Original Command line: "C:\Users\Agustin\Desktop\Mapper\Valve Hammer EDITOR\VHLT\hlrad.exe"C:\Users\Agustin\Desktop\Mapper\Mapas\ZE\ze_nuevo.map 
    >> There was a problem compiling the map.
    >> Check the file C:\Users\Agustin\Desktop\Mapper\Mapas\ZE\ze_nuevo.log for the cause.
    
    -----   END   hlrad -----
    
    
    
    


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