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Bersuit Vergarabat - Perro amor explota
Hola gente como estan!
Soy nueva y quiero compartir un mapa que hice hace poco el mapa fue para Half-Life diganme si me falta mas segun su opinion gracias.
No puedo seleccionar bloques
Tengo un problema, que no he tenido nunca, sino hasta ahora que no tengo idea del porque esta pasando.
No puedo seleccionar bloques en la camara 3D (esquina de arriba a la izquierda).
Tambien, como no puedo seleccionarlos no puedo pintarlos ni hacer nada con ellos.
Pero los puedo seleccionar en las otras camaras (con tal que no sea la 3D) sin ningun problema.
¿Se entendió a lo que me refiero?
¿Podrá alguien darme una solución?
Me presento
Hola a todos! Mi nombre es Rodolfo.
En los juegos mis nicks siempre seran: _rodoxd27#/_rodoxd27/rodoxd27
Espero llevarme bien en la comunidad.
No puedo llamarme mapper, ya que nunca he terminado un mapa debido a los problemas que me trae el VHL.
Saludos!
Como subir imagenes al foro desde pagina externa
Host de ejemplo, SUBE IMAGENES:
1.- Bueno, seleccionamos la imagen desde nuestra pc.
2.- Escribimos etiquetas si es que queres que salga en algún buscador.. o solo cualquier letra
3.- Seleccionamos si la imagen es de contenido público o para +18
Le damos a subir ahora

Una vez que se subió la imagen, nos da unos utiles enlaces.. ya sea para foro, html's, enlace directo a la imagen en Subeimagenes... otros.
Acá nosotros solo le vamos a dar click en la imagen asà nos redirige a la imagen en "subeimagenes.com/miimagen.PNG/JPG.... o click derecho abrir imagen

Una vez abierta ya la imagen le damos click derecho y copiamos la dirección de la imagen (URL)

Y por último la ponemos en donde queramos
Acá dejo paginas donde pueden subir sus imágenes, en la mayorÃa les va a medir etiquetas/keywords o un limite de peso en la imagen. Si saben de algún host que no borre imágenes con el tiempo, dejen link en comentario para ser agregado.
Host de imágenes:
zm_Horror_Hospital
Descripción: Mapa ambientado como la pelicula silent hill con sonidos de suspenso
Titulo del mapa: zm_Horror_Hospital
Tipo: Zm_
Slots: 16 TT - 16 CT
Tamaño: Grande
Descarga: zm_Horror_Hospital
Imágenes y comentarios: No pude insertar las fotos nose porque,el mapa esta muy bueno y es uno de los mejores que he creado para la comunidad mas grande de la argentina (no digo el nombre para no hacer spam) Si quieren fotos del mapa diganme como subirlas ya que el mapa vale muchisimo la pena




Error de compilacion
Hola, buenas les vengo a presentar un error que tengo al compilar un mapa que estoy creando.
me salta esto en el Valve Hammer Editor
** Executing...
** Command: Change Directory
** Parameters: D:\Niko\Counter-Strike 1.6
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Moncho\Desktop\zm_horrorV1.map" "D:\Niko\Counter-Strike 1.6\cstrike\maps\zm_horrorV1.map"
** Executing...
** Command: D:\VHE\ZHLT\hlcsg.exe
** Parameters: "D:\Niko\Counter-Strike 1.6\cstrike\maps\zm_horrorV1"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: D:\VHE\ZHLT\hlcsg.exe "D:\Niko\Counter-Strike 1.6\cstrike\maps\zm_horrorV1"
Entering D:\Niko\Counter-Strike 1.6\cstrike\maps\zm_horrorV1.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.05 seconds)
SetModelCenters:
10%...50%...60%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.18 seconds)
Warning: Wad file '\niko\counter-strike 1.6\cstrike\ajawad.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cached.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\chateau.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_747.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_assault.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_bdog.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_cbble.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_dust.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_havana.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_office.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_snowbase.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_thunder.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cstraining.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cstrike.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\de_airstrip.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\de_aztec.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\de_piranesi.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\de_storm.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\de_vegas.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\de_vertigo.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\decals.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\greenvalley.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\itsitaly.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\jos.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\n0th1ng.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\prodigy.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\torntextures.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\tswad.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\null.wad' not found
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\ajawad.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\cached.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\chateau.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\cs_747.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\cs_assault.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\cs_bdog.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\cs_cbble.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\cs_dust.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\cs_havana.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\cs_office.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\cs_snowbase.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\cs_thunder.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\cstraining.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\cstrike.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\de_airstrip.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\de_aztec.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\de_piranesi.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\de_storm.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\de_vegas.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\de_vertigo.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\decals.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\greenvalley.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\itsitaly.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\jos.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\n0th1ng.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\prodigy.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\torntextures.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\tswad.wad
Error: Could not open wad file \niko\counter-strike 1.6\cstrike\null.wad
Using Wadfile: \users\moncho\desktop\wad\zm_ilc_silent_hill.wad
- Contains 9 used textures, 75.00 percent of map (129 textures in wad)
Using Wadfile: \users\moncho\desktop\wad\logoprodigy.wad
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
----- END hlcsg -----
** Executing...
** Command: D:\VHE\ZHLT\hlbsp.exe
** Parameters: "D:\Niko\Counter-Strike 1.6\cstrike\maps\zm_horrorV1"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: D:\VHE\ZHLT\hlbsp.exe "D:\Niko\Counter-Strike 1.6\cstrike\maps\zm_horrorV1"
>> There was a problem compiling the map.
>> Check the file D:\Niko\Counter-Strike 1.6\cstrike\maps\zm_horrorV1.log for the cause.
----- END hlbsp -----
y luego pruebo con Batch Compiler y me salta esto
hlcsg v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: "D:\MappingKit.ByMecoboy\Hammer Y Configuracin.ByMecoboy\Zhlt\hlcsg.exe"-nowadtextures -wadautodetect -wadinclude zm_ilc_silent_hill.wad -wadinclude logoprodigy.wad -wadinclude null.wad C:\Users\Moncho\Desktop\MAP\zm_horrorV1
Entering C:\Users\Moncho\Desktop\MAP\zm_horrorV1.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
[zm_ilc_silent_hill.wad]
[logoprodigy.wad]
[null.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.04 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.15 seconds)
Warning: Wad file '\niko\counter-strike 1.6\cstrike\ajawad.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cached.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\chateau.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_747.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_assault.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_bdog.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_cbble.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_dust.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_havana.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_office.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_snowbase.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cs_thunder.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cstraining.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\cstrike.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\de_airstrip.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\de_aztec.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\de_piranesi.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\de_storm.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\de_vegas.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\de_vertigo.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\decals.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\greenvalley.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\itsitaly.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\jos.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\n0th1ng.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\prodigy.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\torntextures.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\tswad.wad' not found
Warning: Wad file '\niko\counter-strike 1.6\cstrike\null.wad' not found
Including Wadfile: \users\moncho\desktop\wad\zm_ilc_silent_hill.wad
- Contains 9 used textures, 75.00 percent of map (129 textures in wad)
Warning: ::FindTexture() texture SKY not found!
Warning: ::FindTexture() texture NULL not found!
Are you sure you included zhlt.wad in your wadpath list?
Warning: ::FindTexture() texture CLIP not found!
Warning: ::LoadLump() texture CLIP not found!
Warning: ::LoadLump() texture NULL not found!
Warning: ::LoadLump() texture SKY not found!
Texture usage is at 0.52 mb (of 4.00 mb MAX)
0.27 seconds elapsed
----- END hlcsg -----
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: "D:\MappingKit.ByMecoboy\Hammer Y Configuracin.ByMecoboy\Zhlt\hlbsp.exe"C:\Users\Moncho\Desktop\MAP\zm_horrorV1
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 261 (0.01 seconds)
BSP generation successful, writing portal file 'C:\Users\Moncho\Desktop\MAP\zm_horrorV1.prt'
SolidBSP [hull 1] 178 (0.00 seconds)
SolidBSP [hull 2] 181 (0.00 seconds)
SolidBSP [hull 3] 242 (0.01 seconds)
0.12 seconds elapsed
----- END hlbsp -----
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: "D:\MappingKit.ByMecoboy\Hammer Y Configuracin.ByMecoboy\Zhlt\hlvis.exe"C:\Users\Moncho\Desktop\MAP\zm_horrorV1
93 portalleafs
226 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
(0.01 seconds)
LeafThread:
(0.18 seconds)
average leafs visible: 43
g_visdatasize:1261 compressed from 1116
0.21 seconds elapsed
----- END hlvis -----
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: "D:\MappingKit.ByMecoboy\Hammer Y Configuracin.ByMecoboy\Zhlt\hlrad.exe"C:\Users\Moncho\Desktop\MAP\zm_horrorV1
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'D:\MappingKit.ByMecoboy\Hammer Y Configuracin.ByMecoboy\Zhlt\lights.rad']
[59 texlights parsed from 'D:\MappingKit.ByMecoboy\Hammer Y Configuracin.ByMecoboy\Zhlt\lights.rad']
671 faces
Create Patches : 5518 base patches
0 opaque faces
81483 square feet [11733586.00 square inches]
1 direct lights
BuildFacelights:
(0.97 seconds)
visibility matrix : 1.8 megs
BuildVisLeafs:
(2.98 seconds)
MakeScales:
(1.19 seconds)
SwapTransfers:
(0.50 seconds)
Transfer Lists : 4962260 : 4.96M transfers
Indices : 1502420 : 1.43M bytes
Data : 19849040 : 18.93M bytes
GatherLight:
(0.26 seconds)
FinalLightFace:
(0.47 seconds)
6.50 seconds elapsed
----- END hlrad -----
y me crea el archivo .bsp
y cuando pruebo el mapa me salta esto

espero alguna solucion, muchas gracias
Hotel? FALOPA
[Pedido] Alguien conoce este tema?
Tengo un tema en la punta de la lengua, alguien me puede decir que tema será?
Activar botones con cuchillo
Hola otra vez! He visto que hay mapas donde puedes activar botones con el cuchillo, como los deathrun_jigsaw, no hace falta presionar el boton con la E.
He querido hacer eso en un mapa de pruebas que tengo, pero no se como hacerlo. Alguien me podria decir como hacerlo?
Es una duda simple que me tiene loco xD

